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tacos
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Post by tacos » Thu May 08, 2008 9:44 am

thank's BdB

Wedge
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Post by Wedge » Thu May 08, 2008 10:02 am

Great scene BbB. While I was looking at it here is what came to mind:

-plants in top picture appear to be floating, perhaps the concrete wall needs something at the top to show that it is different from the concrete behind it

-this building looks very clean compared to the one beside it

-I like the architecture although it is very unusual as I do not see that type of construction where I live, the overhang of that front room worries me, I would expect to see supports there but as I said, that architecture is unusual around my location

But let me say again.....great work! :)
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pxl666
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Post by pxl666 » Thu May 08, 2008 7:55 pm

BbB wrote: the grass is mesh. It's a round patch of grass in 3ds format I found here (basically a repository of all free plant models on the web - they also have
[/url]
hi BbB - i looked at this repo and its really rich but most of the models are .max - how do du import .max into blender? and if i import grass patch into blender - it looses texture - did u texture every single leaf of if afterwards in blender? whats the trick to texture multiple same object in same way (not same faces but groups of faces)?

cheers and great work btw but...nothing else is expected from u

BbB
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Post by BbB » Thu May 08, 2008 8:08 pm

Hi mate,
That's right. You can't use the .max models unless you own 3DS Max. But you can use the .3ds models. That's what I did. As for the grass patch, I just did a camera projection for the UVs. The projection does not have to be perfect if you're going to look at it from a distance. Of course, it won't stand up to close scrutiny though.

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Qwaszt
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Post by Qwaszt » Fri May 09, 2008 8:17 am

As always, your renders makes me want to render something too.
Very inspiring.
Thanks for the free plant link!

Q

tony
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Post by tony » Fri May 09, 2008 9:38 am

Thank you BbB.

Can the configuration of the curtain material?

BbB
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Post by BbB » Fri May 09, 2008 9:41 am

Thanks a lot Qwaszt. Much appreciated.

Sure, Tony. It's dead simple. Just a mixture of diffuse and diffuse transparent at 50 per cent.

enricocerica
Indigo 100
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Post by enricocerica » Fri May 09, 2008 11:29 pm

Great job, especially the first one. Only 20h in 2400x1800 for such a noisyless result, ok, I must buy a quad core.

BbB
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Post by BbB » Fri May 09, 2008 11:47 pm

Cheers mate. At full res, it's noisier than it seems here. But yes, you should definitely buy a quad. I'd be very curious what you do with it.

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CoolColJ
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Post by CoolColJ » Sun May 11, 2008 10:49 pm

I like the first 2 pics -

BdB - what tone mapping did you use?

still using a Q6600?

BbB
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Post by BbB » Wed May 14, 2008 12:30 am

Hi CCJ. Sorry I missed your message. I used camera tone mapping for the sunlit images, reinhard for the HDR shot. And yes, I'm still using a Q6600, though my fan has become quite noisy of late - need to do a bit of maintenance/vacuum cleaning, I think. Well, it was a cut-price quad so I can't complain. Have you bought yours yet?

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kwistenbiebel
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Post by kwistenbiebel » Wed May 14, 2008 2:22 am

Again I am simply amazed by your talent BbB.
Keep those wonderful shots coming.

regards,
Kwistenbiebel

pxl666
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Post by pxl666 » Wed May 14, 2008 8:51 am

BbB wrote:Hi CCJ. Sorry I missed your message. I used camera tone mapping for the sunlit images, reinhard for the HDR shot. And yes, I'm still using a Q6600, though my fan has become quite noisy of late - need to do a bit of maintenance/vacuum cleaning, I think. Well, it was a cut-price quad so I can't complain. Have you bought yours yet?
hi BbB - can u share temps on ur Q6600 after ,lets say - 20hrs of constant rendering? i have athlon 2.2 dual core and Thermal Take FANLESS radiator on it - i wonder if this radiator would help u...my temps are around 50 under stress
Image

cheers

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Kram1032
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Post by Kram1032 » Wed May 14, 2008 9:19 am

/me wants one! O.o - my computer's sooo loud, currently :?

BbB
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Post by BbB » Wed May 14, 2008 9:24 am

How do I find out the temperature?

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