Bits and bobs

Show off your final renders
doublez
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Joined: Tue Jan 01, 2008 10:44 am

Post by doublez » Mon Mar 03, 2008 9:01 am

BbB hmmm... Well it looks good. Is there any way to go about modeling rock like that? based on a texture? Thanks.

BbB
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Post by BbB » Mon Mar 03, 2008 9:17 am

Yes there is. This texture actually has a displacement map, which you can use in the Blender displacement modifier to create actual geometry. You'll need a lot of polys though, as this is a BIIIIIIIG map.

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Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Post by Pibuz » Mon Mar 03, 2008 9:13 pm

Hi Bbb!
You amaze me all the time, mate! Excellent work!
I must say: as an architect, sometimes my artistic vein goes a little dry, but every time i see some images of yours i'm inspired again! Most of all about interiors. I mean: i don't steal your work, obviously, but you make me remember how nice a feeling can be in a good architecture, and this boosts my mind to produce something...better.

Thank you so much :D

BbB
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Post by BbB » Mon Mar 03, 2008 9:15 pm

Pibuz
Thanks man. Much appreciated. I get a lot of inspiration myself from the work people post here. And of course a lot of motivation from feedback like yours ;-)

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Phr0stByte
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Location: Centreville, VA
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Post by Phr0stByte » Tue Mar 04, 2008 1:32 am

Holy crap, BbB!!! Love those last two! Professional quality stuff!

kwez
Posts: 49
Joined: Sun Jan 20, 2008 6:32 pm

Post by kwez » Tue Mar 04, 2008 5:36 am

JaMon_3D wrote:From my point of view, definitely you are in another galaxy texturing and composing scenes...
Agree with Ono; table2.jpg is absolute amazing!
The lamp texture is incredible realistic!

Cheers,
JaMon.
yeah, I was thinking the same thing : those guys are from another planet !
hehe, maybe just aliens messing with us,
using 'software' to change reality,
then posting pictures here on planet earth,
faking great & incredible Indigo renders ??

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