Some more wine renders

Show off your final renders
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zsouthboy
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Post by zsouthboy » Mon Aug 20, 2007 12:27 pm

Blender internal fluid sim.

Used "water" as the fluid.

Baked at 500 resolution (takes TONS of RAM - I need to get a box with 8 gigs of RAM and x64 blender running)

The plane is simple diffuse grey, the glass is simply reflecting the sky.

The glass has a very low absorption, IIRC.

The next thing i am trying is wine pouring OUT of a wine bottle - but blender crashes. Out of memory. :(

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Kram1032
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Post by Kram1032 » Tue Aug 21, 2007 6:26 am

what about tracer particles? they give a lot of realism to the amount of splashes :)

also, they don't use so much more RAM :) - if you have any chance to manage the highest possible 512 res + 10000 particles (10000 particles at res 100 is even managed by MY 768 Mb RAM, 150 should be possible, too, but I don't know, how stable) and then, part slip activated (I usually use 0.5), you get the realest possible simulation :) (as long as your sizes are correct.)

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DaveC
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Post by DaveC » Tue Aug 21, 2007 7:53 am

Well, I guess I might as well jump on the bandwagon and have some wine. It's Kram's fault. He showed me a glass and I was addicted! :S

Here is my attempt at a nice Merlot...
Attachments
redwinesunlight.jpg
in the sunshine
redwinesunlight.jpg (143.78 KiB) Viewed 2035 times
redwinestudio.jpg
in the studio
redwinestudio.jpg (91.92 KiB) Viewed 2035 times
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com

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Kram1032
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Post by Kram1032 » Tue Aug 21, 2007 7:59 am

lol, yeah, that glass is based on the pic, I posted, here^^

I also made an own version of the glass, but dave's Version is much low polier and still better^^ I did some buggy jaggies, while modelling.

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deltaepsylon
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Post by deltaepsylon » Tue Aug 21, 2007 9:08 am

and a nice Merlot is is, good job :)

i like how the vase and the glass go well together, even though they are different materials.
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P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...

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Kram1032
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Post by Kram1032 » Tue Aug 21, 2007 9:12 am

the cool thing is, that the jug and the glass both look bigger in the studio setup, than in the sun render.
that black background limits the focus on the scene... the blue brighter sun scene eats contrast...

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deltaepsylon
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Post by deltaepsylon » Tue Aug 21, 2007 9:13 am

:shock: Your right, its bigga!
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P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...

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Kram1032
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Post by Kram1032 » Tue Aug 21, 2007 9:15 am

but it's the exact same scene, except one uses a studio setup and the other one a sun sky simulation :)

StompinTom
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Post by StompinTom » Tue Aug 21, 2007 5:35 pm

i have a feeling the forum could really benefit from a "Tests" section rather than posting this kind of stuff in the "Finished Artwork" part.

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xrok1
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Post by xrok1 » Tue Aug 21, 2007 6:22 pm

true

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Kram1032
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Post by Kram1032 » Wed Aug 22, 2007 3:54 am

yeah, that's a good idea :)

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SmartDen
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Post by SmartDen » Wed Aug 22, 2007 4:20 am

StompinTom wrote:i have a feeling the forum could really benefit from a "Tests" section rather than posting this kind of stuff in the "Finished Artwork" part.
For such stuff we have WIP Forum. You have just post it in there.

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Kram1032
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Post by Kram1032 » Wed Aug 22, 2007 4:25 am

no, that's not, what he meant...

WIP = a project, that isn't finished,
FA = The result of that project
"Tests" would mean, Finished pics, that are no "Art" in the direct meaning, but actually are tests of what Indigo can (and can't) do (or also benchmarking stuff, or such)

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