Originalplan®'s rendering corner
- Originalplan®
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- Oscar J

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- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Some renders for CLASSICS & PATTERNS
Nice! Would be cool to see with some more sophisticated lighting though.
You mean python?
You mean python?
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
Yep, python... but Phyton sounds more dangerous.Oscar J wrote:Nice! Would be cool to see with some more sophisticated lighting though.![]()
You mean python?
Well there will be sophisticated lighting if it's a keeper....for now it's just a test.
- Oscar J

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Re: Some renders for CLASSICS & PATTERNS
Oh, I thought you used a Python script for generating the shapes. My bad.Originalplan® wrote:Yep, python... but Phyton sounds more dangerous.Oscar J wrote:Nice! Would be cool to see with some more sophisticated lighting though.![]()
You mean python?
Well there will be sophisticated lighting if it's a keeper....for now it's just a test.
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
I did Oscar.Oscar J wrote:Oh, I thought you used a Python script for generating the shapes. My bad.
But i guess i suck at writing jokes.
- Originalplan®
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- Oscar J

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Re: Some renders for CLASSICS & PATTERNS
Nice. Didn't even know aperture diffraction worked for GPU yet. 
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
It works. I could not get the result i was looking for but it worked.
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
Was about time i figure out this whole grass dilemma. ( Nah mean
)
These are just simple test with DSThin.
These are just simple test with DSThin.
- Oscar J

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Re: Some renders for CLASSICS & PATTERNS
Nice. The strands could use a little more reflections IMO. Why not use GPU for this one? 
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
I think that too, will work on it. Actually the CPU rendering is much faster now was 100% enough to get a quick sample render. I just didn't knew how to get and render grass in Indigo...and bugged me a lot so i'm very happy now to have the answer to that.Oscar J wrote:Nice. The strands could use a little more reflections IMO. Why not use GPU for this one?
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
Started a semi daily project...
I didn't wanted to start the same clichē like everyone after Beeple...rendering spheres and random sh*t daily.
So i decided to do one with my Bearbrick model. ( Bearbrick's and designing them are kinda BIG in Japan look it up for more info )
Here are the first ones. Feedback is welcomed.
I didn't wanted to start the same clichē like everyone after Beeple...rendering spheres and random sh*t daily.
So i decided to do one with my Bearbrick model. ( Bearbrick's and designing them are kinda BIG in Japan look it up for more info )
Here are the first ones. Feedback is welcomed.
Last edited by Originalplan® on Sat Aug 06, 2016 7:04 am, edited 1 time in total.
- Oscar J

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Re: Some renders for CLASSICS & PATTERNS
Aight, second one has a very cool material. All GPU rendering?
- Originalplan®
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Re: Some renders for CLASSICS & PATTERNS
Yep all GPU.
Second ones material is made by me ( well experimenting to get something nice..so to speak ).I wanted to upload it to the mat database but did not work at that time. Maybe in next release.
Second ones material is made by me ( well experimenting to get something nice..so to speak ).I wanted to upload it to the mat database but did not work at that time. Maybe in next release.
- Originalplan®
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