Lighting/modeling Exercise

Show off your final renders
User avatar
Headroom
Indigo 100
Posts: 1061
Joined: Wed Aug 08, 2007 1:07 pm
Location: Spartanburg, SC, USA
Contact:

Re: Lighting/modeling Exercise

Post by Headroom » Sat Jan 15, 2011 5:41 am

Pibuz,

I should not really be answering for StompinTom, but the latest software is:

Blender 2.49b
Blendigo 2.4 update 2
Indigo 2.4.13

There is a Blendigo beta version for Indigo 2.6.1 beta available in the respective forum thread. Also only works with Blender 2.49b.

The "latest" Blender version 2.56 beta does not yet have a functioning Blendigo equivalent, however, if you are a Blender newbie I would recommend to check it out as well. It has a nicer and easier to grasp interface and will ultimately replace the Blender 2.4 version.

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Lighting/modeling Exercise

Post by Pibuz » Sun Jan 16, 2011 2:28 am

Headroom wrote:Pibuz,

I should not really be answering for StompinTom, but the latest software is:

Blender 2.49b
Blendigo 2.4 update 2
Indigo 2.4.13

There is a Blendigo beta version for Indigo 2.6.1 beta available in the respective forum thread. Also only works with Blender 2.49b.

The "latest" Blender version 2.56 beta does not yet have a functioning Blendigo equivalent, however, if you are a Blender newbie I would recommend to check it out as well. It has a nicer and easier to grasp interface and will ultimately replace the Blender 2.4 version.
Thank you headroom! I'm sure Tom won't be disappointed for you kind answer.
So I see you recommend the stable configuration as a solid base. But I'm a quite risky man I must say :lol:
Should I try to use Indigo 2.6.1, the corresponding blendigo and Blender 2.49b?

No chance I can use Blender 2.56, because there is no proper exporter yet, did I get it right?

Thank you a lot!

User avatar
Headroom
Indigo 100
Posts: 1061
Joined: Wed Aug 08, 2007 1:07 pm
Location: Spartanburg, SC, USA
Contact:

Re: Lighting/modeling Exercise

Post by Headroom » Sun Jan 16, 2011 3:13 am

Pibuz wrote:
Should I try to use Indigo 2.6.1, the corresponding blendigo and Blender 2.49b?

No chance I can use Blender 2.56, because there is no proper exporter yet, did I get it right?
I have not personally tried it, but if you read through the Blendigo for Blender 2.5 thread some user(s) has(have) tinkered around with the Python scripts and got Blendigo 2.5 to work with Blender 2.5 versions other than the one it was intended to work with. I don't think it works right out of the box though.

I don't think there is any danger in using the latest beta Blendigo and the respective Indigo. I am not sure though that these work in parallel with the stable versions. It may be am either or thing.

User avatar
Headroom
Indigo 100
Posts: 1061
Joined: Wed Aug 08, 2007 1:07 pm
Location: Spartanburg, SC, USA
Contact:

Re: Lighting/modeling Exercise

Post by Headroom » Sun Jan 16, 2011 3:13 am

Pibuz wrote:
Should I try to use Indigo 2.6.1, the corresponding blendigo and Blender 2.49b?

No chance I can use Blender 2.56, because there is no proper exporter yet, did I get it right?
I have not personally tried it, but if you read through the Blendigo for Blender 2.5 thread some user(s) has(have) tinkered around with the Python scripts and got Blendigo 2.5 to work with Blender 2.5 versions other than the one it was intended to work with. I don't think it works right out of the box though.

I don't think there is any danger in using the latest beta Blendigo and the respective Indigo. I am not sure though that these work in parallel with the stable versions. It may be am either or thing.

User avatar
solarray
1st Place Winner
Posts: 110
Joined: Mon Apr 20, 2009 3:22 am
Contact:

Re: Lighting/modeling Exercise

Post by solarray » Thu Jan 20, 2011 4:39 am

@Pibuz: Here is the workflow Im doing at the moment with blender. Unfortuantely there is no working blendigo for blender 2.5 because the python api is changing every release which makes it hard to keep blendigo updated at the moment. So I have blender 2.5 and 2.49 installed, working in 2.5 creating the whole scene (because 2.49 sucks compared to 2.5). The whole data is saved in a 2.5'er file, than you create as well a 2.49 file and link all data from 2.5'er file to 2.49 file and save it as well. So you are able to work in 2.5 and if you want to render something just open the 2.49'er file which loads all data from 2.5'er file because of the link, there you can render it.

Sorry don't wont to get offtopic: Awesome renders, especially the last one. Most time I don't like clean interiours but the lighting in your renders are great.

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Lighting/modeling Exercise

Post by StompinTom » Thu Jan 20, 2011 2:35 pm

Pibuz wrote:Ehi Thom: technical question.
I'm trying to explore a little the blendigo world: which versions of Blender, Indigo and Blendigo are you using? I'm looking for a quite stable release, but I'd like to have the latest software platforms too..
Hi Pibuz! Glad that Headroom could give you some pointers, sorry for not answering sooner!

I'm currently using Indigo v2.6.2 (the latest and the greatest) for serious work with the latest Blender 2.49b Blendigo exporter (the exact version number escapes me at the moment...). I still find Blender 2.49b more appropriate for serious modeling as it has some scripts and functions that 2.5 doesn't yet have (beveling, certain kinks in mesh subdivisions, GeomTools scripts, etc. etc.) so I use it as my main modeler.

Jumping in with 2.49 won't be a waste of time, you'll get to learn the Blender-to-Indigo workflow and, if anything, the 2.5 exporter will only make things easier. For comparison, my Blender/Vray workflow consists of modeling everything in 2.49 then opening the scene in 2.5 (saving a new duplicate, of course, just in case) and then assigning materials, render settings for Vray. Having all settings integrated into the UI in 2.5 is amazing, and I can't wait for the 2.5 Blendigo builds!

All in all, I'd greatly recommend using Blender and Indigo as it's a pretty solid combo at the moment!

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Lighting/modeling Exercise

Post by Pibuz » Thu Jan 20, 2011 10:06 pm

You're currently using Indigo 2.6.2?!?!?!?!
You....YOU.....CHEAT!

User avatar
Doug Armand
Indigo 100
Posts: 1038
Joined: Fri May 16, 2008 5:49 pm
Location: London UK

Re: Lighting/modeling Exercise

Post by Doug Armand » Thu Jan 20, 2011 10:33 pm

Pibuz wrote:Ehi Thom: technical question.
I'm trying to explore a little the blendigo world: which versions of Blender, Indigo and Blendigo are you using? I'm looking for a quite stable release, but I'd like to have the latest software platforms too..
I'm not Thom either :) but I'm currently using
Blender 2.49b x64
Python x64 2.6.1
Blendigo 2.6.13
Indigo 2.6.1

All works very well together.
Doug

Doug Armand

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Lighting/modeling Exercise

Post by Pibuz » Thu Jan 20, 2011 10:36 pm

Thank you guys!

So, as a starter stable basis I should go with:
1. Blender 2.49b
2. Indigo 2.6.1
3. Blendigo 2.6.13

Ehi Doug, thanks! but..what's python?

User avatar
Doug Armand
Indigo 100
Posts: 1038
Joined: Fri May 16, 2008 5:49 pm
Location: London UK

Re: Lighting/modeling Exercise

Post by Doug Armand » Thu Jan 20, 2011 10:50 pm

Pibuz wrote:Thank you guys!

So, as a starter stable basis I should go with:
1. Blender 2.49b
2. Indigo 2.6.1
3. Blendigo 2.6.13

Ehi Doug, thanks! but..what's python?
Yep thats right and Python is the programming language used by Blender. Can be got from here http://www.python.org/
If your already using Blender then you also already have python running :wink:
Doug

Doug Armand

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Lighting/modeling Exercise

Post by Borgleader » Fri Jan 21, 2011 12:41 am

Doug Armand wrote: Yep thats right and Python is the programming language used by Blender. Can be got from here http://www.python.org/
If your already using Blender then you also already have python running :wink:
Actually not quite correct, you can run Blender without having Python installed, but you won't be able to run scripts like the Indigo exporter. :wink:
benn hired a mercenary to kill my sig...

User avatar
Doug Armand
Indigo 100
Posts: 1038
Joined: Fri May 16, 2008 5:49 pm
Location: London UK

Re: Lighting/modeling Exercise

Post by Doug Armand » Fri Jan 21, 2011 12:49 am

Borgleader wrote: Actually not quite correct, you can run Blender without having Python installed, but you won't be able to run scripts like the Indigo exporter. :wink:
Theres always one isn't there? :wink: :lol: :lol:
Doug

Doug Armand

User avatar
Meelis
Posts: 383
Joined: Sat Mar 14, 2009 11:29 pm
Location: Estonia

Re: Lighting/modeling Exercise

Post by Meelis » Fri Jan 21, 2011 4:43 am

Hi StompinTom

Very beautiful lighting.
I love the door material, can u share it for examination (also whitout textures if they ain't free)

Post Reply
28 posts

Who is online

Users browsing this forum: Majestic-12 [Bot] and 9 guests