

The DOF was as (for me) usual done in Post work, using a multipass depth Rendering from C4D,
So I got much more control about the Blur effect...
Massively color corrected

Yeah.... this is an Issue about doing DOF in Post Prozessingsuvakas wrote:Nice!
The AA issue on the edge of the wave ruins it a bit for me though. Water cant be so aliased in nature
Yeah, but this unnatural sytle is at last what you can find in Real life toodeltaepsylon wrote:looks nice
I cant really complain as i havent used indigo for very long (about 4 hours sicne i knew wtf it was).
But suggestions: Make the water a bit transparent, looks kinda unnatural if its opaque (unless that was the desired effect...)
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