Trees, grass, rocks, free goodies and fireflies...
Trees, grass, rocks, free goodies and fireflies...
I was playing with the time-limited trial version of XFrog the other day and I came up with these: A small citrus tree and a parody of an oleander, which I both needed for the bigger scene (more about this one when we get the shift lens).
I've also made a patch of grass which can be used as instance to cover large areas. It's better than alpha planes if you want to render your scene from different angles, and it's not much heavier polywise. Finally I added a few rocks for fun.
I've decided to release all these model in the attached archive. It includes both trees, the rocks, the grass and all the required texture maps (the oleander is not mapped, only the citrus tree). Not included is the surrounded building and ground. The maps are not all mine, so please don't go around redistributing them. Otherwise, feel free to use the models as you please.
As you can see, I suffered a big firefly attack here. So I decided to take a break and re-render the full scene as soon as Ono has fixed that problem (If that helps, I used pathtracing only here).
That's it. Enjoy.
I've also made a patch of grass which can be used as instance to cover large areas. It's better than alpha planes if you want to render your scene from different angles, and it's not much heavier polywise. Finally I added a few rocks for fun.
I've decided to release all these model in the attached archive. It includes both trees, the rocks, the grass and all the required texture maps (the oleander is not mapped, only the citrus tree). Not included is the surrounded building and ground. The maps are not all mine, so please don't go around redistributing them. Otherwise, feel free to use the models as you please.
As you can see, I suffered a big firefly attack here. So I decided to take a break and re-render the full scene as soon as Ono has fixed that problem (If that helps, I used pathtracing only here).
That's it. Enjoy.
- Attachments
-
- TreesBlendFile.zip
- (1.74 MiB) Downloaded 348 times
-
- TreesObjFile.zip
- (2.2 MiB) Downloaded 339 times
-
- TreeMap.zip
- (3 MiB) Downloaded 366 times
-
- Trees.jpg (114.17 KiB) Viewed 18288 times
Colours in pfx are ramps and iff texture files. Indigo takes none of them, you need to export the texture yourself (including alpha maps from iff for null blend).
Last edited by CTZn on Mon May 19, 2008 11:17 pm, edited 1 time in total.
obsolete asset
Thanks alot BbB, for the downloads!
I dont know if this is someting but maybe it is worth checking out.
I was posted on blendernation today and i am going to give it a try but maybe others might think this is an interesting link too?
Anyway here it is:
http://yorik.orgfree.com/tutorials/treemaking.html
I dont know if this is someting but maybe it is worth checking out.
I was posted on blendernation today and i am going to give it a try but maybe others might think this is an interesting link too?
Anyway here it is:
http://yorik.orgfree.com/tutorials/treemaking.html
Bertrand,
I finally got around to trying out your (as usual) beautiful trees and grass that you've graciously released.
Problem - some of the leaves reference a texture that is not included in the texture pack you uploaded with them - "LeavesTropical0131_2_S" and "B"
Oh and the flower textures - I can see them referenced in blendigo, but they're not included.
Can you make that available? (If not it's quite alright
)
I finally got around to trying out your (as usual) beautiful trees and grass that you've graciously released.
Problem - some of the leaves reference a texture that is not included in the texture pack you uploaded with them - "LeavesTropical0131_2_S" and "B"
Oh and the flower textures - I can see them referenced in blendigo, but they're not included.
Can you make that available? (If not it's quite alright

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