Hey Sayris... welcome to Indigo!
To avoid the Normal Smoothing issues on the hard edges,
try to Extract the Top & bottom Plane from your Mesh to a seperate mesh,
or do a higher subdivision rounding for the edges...
ATM Cindigo doesn't support C4D's Phong tag weighting,
so C4D's Phong Tag actually only toggles Normal Smoothing on or off...
Also Try to Raise your Rainhard Tonemapping Pre Scale to 3,
The default setting 1 is way to low!
P.S. where is your Gray Fox Avatar???
