Show off your final renders
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arneoog

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by arneoog » Tue Aug 15, 2006 7:34 am
I've made a new image

A stylish BathRoom this time
Done some post processing...

Hope to get some respons
Time elapsed: 1h, 44m, 55s
Done 250640300.000000 mutations (556.978444 mutations per pixel)
mutations_per_sec: 39812.590023
Thanks!
Last edited by
arneoog on Tue Aug 15, 2006 8:24 am, edited 1 time in total.
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Kosmokrator
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by Kosmokrator » Tue Aug 15, 2006 8:09 am
why u dont let indigo cookit for more time?its a litke noiseyy anyway nice scene...and a bit dark i think...

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ThatDude33
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by ThatDude33 » Tue Aug 15, 2006 9:11 am
looks cool but I think you should let it cook until at least 1500-2000 mutations per pixel

Matt B. >>Maya To Indigo<<

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arneoog

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by arneoog » Tue Aug 15, 2006 10:06 am
thank you
I had to stop it cause I needed to do something else on my computer
but I'll try to let it render longer tomorrow, maybe on another computer
Btw, the scene has almost 18500 tris and the XML file got over 21000 lines

hehe

Took 5 minutes to generate/export (Maya)

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ThatDude33
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by ThatDude33 » Tue Aug 15, 2006 11:10 am
I see that my new upgraded meshlights (well on my last release) are effective though

(changed some crap, well, much better now

)
Matt B. >>Maya To Indigo<<

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arneoog

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by arneoog » Wed Aug 16, 2006 5:10 am
I'm doing a new render now, here's the stats so far:
Time elapsed: 2h, 23m, 32s
Done 340798700.000000 mutations (757.330444 mutations per pixel)
mutations_per_sec: 39572.071920
I think it has to stay for one or two hours more

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arneoog

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by arneoog » Wed Aug 16, 2006 6:18 am
Here you go, rendered for 3 hours and 24 minutes
Time elapsed: 3h, 24m, 36s
Done 476233500.000000 mutations (1058.296667 mutations per pixel)
mutations_per_sec: 38793.255771
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sprocket
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by sprocket » Wed Aug 16, 2006 8:23 am
Very nice materials work
2nd render looks much better already!
I had to stop it cause I needed to do something else on my computer
You could try lowering the priority of Indigo to "below normal" or something similar, depends what else you are doing with your PC. I sometimes leave Indigo on this priority, eg Im doing more modelling or on the internet, and still get a few hundred more mutations/pixel while doing something else

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ThatDude33
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by ThatDude33 » Wed Aug 16, 2006 9:18 am
oh yeah, I always set my priority to below normal and let it run, I can't stop a noisy render

Matt B. >>Maya To Indigo<<

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