My goal is to achieve glossiness and slightly rough surface with all micro details
This tile is desribed by producer as semi matt material.
I've achieved quite nice effect but weird refflections using 3,5 IOR 0,5 roughness but I cant extract more details (too much IOR? poor light setup?)
Any ideas? Maybe blending materials or coating? Bump,normal maps (and what settings I should use)?
Thank you kindly for any advices tutorials.
Im using OPEN CL Path Tracing. No IES, only one layer of light
