Hi,
ist it possible to use a phong-material as a shader?
F.e. to use the 'hotspot' of the phong material as a blend map?
Thank you in advance!
ISL question
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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ISL question
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
Re: ISL question
fort a brief, mildly educated answer, one would need to feed Indigo with extra scene data, the light position or direction notably. My snow shader has got the directional (infinite) light vector from within may a using MEL in order to determine the melt lobe.
obsolete asset
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