I got a scene where light-emitting objects are included.The environment is set to "skechtup background color" + "black"
When rendering objects as such, they emit light. When I put the object behind glass, the scene stays completly black.
Tried to invert faces, but no succes. What can I do?
render with black environment
Re: render with black environment
How thick is the glass?
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Re: render with black environment
It is just a surface with the material aplied to
Re: render with black environment
Could it be that your problem is due to you applying a regular glass mat, rather than Thin Glass, to an infinitely thin object?
Re: render with black environment
As Stinkie and Voytech are suggesting, real glass materials are to be applied to realistic glass panes, wich are thin boxes (4 to 6mm).
Glass Acceleration is recommended for your scene !
Glass Acceleration is recommended for your scene !
obsolete asset
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- Posts: 3
- Joined: Wed Sep 05, 2012 6:30 am
Re: render with black environment
sometimes it's so easy.
Thanks!
Thanks!
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