I didn't find how to control the ratio mm/pixel of a texture mapping when I create a new material.
Exemple : Starting from a photo of a wood flooring with boards of about 10 cm large. I use it (choosing texture in Colour (albedo) section and then selecting the good path of the *.jpg image of the floor). I render it and get a nice Indigo ball as I wished. But when I apply in sketchup this texture, how to say ...the boards are maybe 1 cm large. It is good for contructing a puppey house but not for modelling my house.
I tried to modify the resolution of the photo used but nothing changed.
I suppose that there is a way to control this feature.
More generaly, how indigo is performing the texture mapping? For exemple if later we have to shift the pattern of material after appliing it on a surface?
thanks by advance!
