animation help

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handshaker
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Joined: Sun Jun 26, 2011 10:16 am

animation help

Post by handshaker » Sun Jun 26, 2011 10:18 am

Hi
When I export a single frame scene into Indigo it works fine, but if I send an animation into it (3ds max) and 10 frames length Max crashes and indigo doesn't load up.

Any ideas?

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suvakas
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Re: animation help

Post by suvakas » Sun Jun 26, 2011 9:18 pm

Hi,

What type of animation are you rendering exactly? If it's just a camera fly trough, then be sure you have unchecked everything except camera export.

Animation support in Maxigo has always been kind of experimental. It relies heavily on dot Net implementation in maxscript and it may be a bit unstable, yes. Animation feature should be much better in next Maxigo version, but until then there is not much that can be done.

Suv

handshaker
Posts: 4
Joined: Sun Jun 26, 2011 10:16 am

Re: animation help

Post by handshaker » Tue Jun 28, 2011 2:29 am

Hi,
thanks for the reply. Its just a simple camera vertical move. I tried your advice about just exporting a camera path, with the scene saved as an indigo scene file. The only thing now is, when I export a camera path it renders for the specified time and then indigo just stops rendering. It doesn't move onto the next frame UNTIL I manually close the render window, and then it autoloads the next frame and starts rendering again.

What am I missing?

cheers
David

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suvakas
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Re: animation help

Post by suvakas » Tue Jun 28, 2011 2:51 am

Hi,
What Indigo and Maxigo versions are you using exactly?

handshaker
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Joined: Sun Jun 26, 2011 10:16 am

Re: animation help

Post by handshaker » Tue Jun 28, 2011 3:03 am

indigo 3.0.10 windows 64 bit and maxigo 2.4 from Max 2010 64 bit.

handshaker
Posts: 4
Joined: Sun Jun 26, 2011 10:16 am

Re: animation help

Post by handshaker » Tue Jun 28, 2011 7:36 am

Ok I've loaded Maxigo v3 beta and the animation is now rendering as normal now.

cheers
:D

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