Can't have physical sky+sun and light materials.
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Re: Can't have physical sky+sun and light materials.
Here's the file.
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- House Interior only walls.rar
- (68.16 KiB) Downloaded 194 times
Dell Studio 1737 on Vista64
Intel Core 2 Duo CPU T6400 @2.00GHz 2.00GHz
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Intel Core 2 Duo CPU T6400 @2.00GHz 2.00GHz
4GB RAM
- Borgleader
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Re: Can't have physical sky+sun and light materials.
Ok so there wasn't a sun lamp when I opened your file so I added one in and set the environment to phys. sky & sun (and I cut the top half of your mesh emitters because the faces that are emitting light outside your room aren't contributing to the scene so i cut them out). I attached the resulting image.
My question to you now is, what version of blender/indigo/blendigo are you using?
My question to you now is, what version of blender/indigo/blendigo are you using?
benn hired a mercenary to kill my sig...
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- Posts: 19
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Re: Can't have physical sky+sun and light materials.
Blender 2.49, Indigo 2.2.12, Blendigo 2.2
Dell Studio 1737 on Vista64
Intel Core 2 Duo CPU T6400 @2.00GHz 2.00GHz
4GB RAM
Intel Core 2 Duo CPU T6400 @2.00GHz 2.00GHz
4GB RAM
- Borgleader
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- Joined: Mon Jun 16, 2008 10:48 am
Re: Can't have physical sky+sun and light materials.
Hmm well the version numbers match up so i doubt its that...I mean I checked the exporter thread and there was no mention of this issue.
personnally i used indigo/blendigo 2.4.10 for the render i posted.
personnally i used indigo/blendigo 2.4.10 for the render i posted.
benn hired a mercenary to kill my sig...
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Re: Can't have physical sky+sun and light materials.
I didn't have a sun lamp in the scene, so that was probably the problem. I'm still confused about one thing though. If the scene required a sun lamp, why did the scene work without a sun lamp before I added the lights?
Dell Studio 1737 on Vista64
Intel Core 2 Duo CPU T6400 @2.00GHz 2.00GHz
4GB RAM
Intel Core 2 Duo CPU T6400 @2.00GHz 2.00GHz
4GB RAM
- Borgleader
- Posts: 2149
- Joined: Mon Jun 16, 2008 10:48 am
Re: Can't have physical sky+sun and light materials.
Probably because it swtiched to background color the whole time. there use to be a time when if you didnt have a sun lamp it would export as phys. sky & sun anyway and you get an error when indigo would try to load the scene.tlehmann1996 wrote:I didn't have a sun lamp in the scene, so that was probably the problem. I'm still confused about one thing though. If the scene required a sun lamp, why did the scene work without a sun lamp before I added the lights?
benn hired a mercenary to kill my sig...
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