So without further introduction my first indigo WIP I hope will actually go somewhere:

8.5hr's on a dual core 4200+ amd64(with 20% overclock) with indigo v0.6 test 6
Pretty basic for now but I'm happy with the desk model so now I can begin work on the rest of the scene.
I'd like to get the glass to be more of a diffused glass so that it doesn't show things perfectly but rather blurs them more, much like having a low exponent in a phong material would do but I'm not sure if thats possible. And the floor needs to be tiled at least to play nice. Other than that I'm quite happy with it.
Only thing that looks odd to me is the verticle bands in the shadow of the glass... Any ideas where that comes from?
Thanks in advance for feedback and hopefully when I'm done I'll have something worthy of being shown off.




