Untill I started rendering it...
The glass is totally screwed, I think it may be a polyNormal problem in the Maya exporter...
But what is wrong?....... it is always that reflective (IOR around 1.3)
Also the phong and NK materials are very dark.
The scene is containing three Meshlights and a light background color, which not is showing....
Everything is just really messy
(The cake color isn't fixed)

Help!






