Get feedback from others on your works in progress
-
afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
-
Contact:
Post
by afecelis » Wed Nov 01, 2006 3:41 pm
quick and dirty test render. Still have to add bitmap materials and define the windows
http://afecelis.gdlib.net/Indigo/building.jpg
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
-
afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
-
Contact:
Post
by afecelis » Thu Nov 02, 2006 12:04 am
quick update:

AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
-
manitwo
- Posts: 1029
- Joined: Wed Jul 05, 2006 4:50 am
- Location: Tirol - Austria
Post
by manitwo » Thu Nov 02, 2006 1:59 am
quick and good update
very interesting mood.
-
lego
- Posts: 99
- Joined: Sat Oct 14, 2006 7:29 am
Post
by lego » Thu Nov 02, 2006 2:29 am
very nice!
the perspective is a bit too extreme, so it seems like it's about to collapse

-
afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
-
Contact:
Post
by afecelis » Thu Nov 02, 2006 4:01 am
hehehhe

thanx for the comments guys. Yup, the perspective and the camera aperture are a bit exaggerated but it was the only angle I could make the whole building fit the picture. I guess I'll have to move further out and use a regular lens
I'll post some updates soon.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
-
StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
Post
by StompinTom » Thu Nov 02, 2006 9:02 am
looks really good! watch out for texture repetition though, its a little distracting.
-
afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
-
Contact:
Post
by afecelis » Thu Nov 02, 2006 10:06 am
thnx Tom!

you know how tough it is to get a really good brick texture.

they usually tile somewhere. But I'll try to find one and fix it. Meanwhile I made another test with indigos sunlight, and glass materials:
http://afecelis.gdlib.net/Indigo/building02.jpg
Somehow I tend to like exrs a bit more for the ambiance achieved. But I also know you gotta try everything out to master it!

AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
-
afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
-
Contact:
Post
by afecelis » Thu Nov 02, 2006 1:55 pm
I'm starting to like the building with just white better:
http://afecelis.gdlib.net/Indigo/building03.jpg
oh yes, and lit by an exr image
I'll switch. I'll leave what used to be brick in white, and what used to be white change it for a plain color, probably blue.

Let's see if the construction guys like this new proposal (don't think so).
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
-
afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
-
Contact:
Post
by afecelis » Thu Nov 02, 2006 9:27 pm
here! this is more or less what I would like :
But ppl here are very traditional and bound to using brick on facades
Let's see what they decide. I'll also try to take pics of the finished building (in some 6 months, hehehehe).
But this will be my version. I can now work on detailing the model

AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
Who is online
Users browsing this forum: No registered users and 5 guests