Get feedback from others on your works in progress
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Borgleader
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by Borgleader » Fri Oct 31, 2008 10:26 am
Here's a small test to see if Indigo would recreate a lamp i have at home just the way it is in real life.
I'm not done tweaking it because the effect I have at home is much nicer, but it's close nonetheless. I'm a tad bothered by the artifact at the top though.

benn hired a mercenary to kill my sig...
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Kram1032
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- Location: Austria near Vienna
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by Kram1032 » Fri Oct 31, 2008 11:57 am
great render

Never saw such a lamp... just the similar-shaped lavalamps
strange artefacts indeed...
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Borgleader
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by Borgleader » Fri Oct 31, 2008 1:39 pm
Well this is
what mine looks like (IRL)
What's most interesting about it is the effect on the wall (door in this case).
benn hired a mercenary to kill my sig...
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CTZn
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by CTZn » Fri Oct 31, 2008 2:26 pm
bend the quads, make them 4 or 9 polys and bend them, quite subtly, for much nicer caustics.
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Borgleader
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by Borgleader » Fri Oct 31, 2008 2:44 pm
CTZn wrote:bend the quads, make them 4 or 9 polys and bend them, quite subtly, for much nicer caustics.
Hmmm I'll try that. Right now theyre just duplicates of the same shapes so I'll have to delete them all.
I'll probably take this opportunity to increase their numbers and make them slightly small as it seems there are more in my real lamp than my virtual version of it.
benn hired a mercenary to kill my sig...
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CTZn
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by CTZn » Sat Nov 01, 2008 12:19 am
Right now theyre just duplicates of the same shapes so I'll have to delete them all.
They could be instances of the same shape; what matters is their angle to the light source, so if they are identical that would not matter much I believe... You can have like 3 versions instanced too... it's up to you

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Borgleader
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by Borgleader » Sat Nov 01, 2008 3:56 am
Yes I know, I think I have an idea on how to make that work

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