Get feedback from others on your works in progress
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neo0.
- Posts: 1784
- Joined: Thu Feb 28, 2008 7:11 am
- Location: the US of A
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by neo0. » Tue Jun 10, 2008 6:46 am
I was planning on finishing the other one before I started something new but indigo has really gotten me psyched aobut the 3d again.
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PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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by PureSpider » Tue Jun 10, 2008 7:34 am
Floating chairs! Gimme some!

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pixie

- Posts: 2345
- Joined: Sat Dec 29, 2007 4:54 am
- Location: Away from paradise
- 3D Software: Cinema 4D
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Contact:
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by pixie » Tue Jun 10, 2008 8:31 am
And they look quite realistic at it!

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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Tue Jun 10, 2008 8:57 am
The wall and floor texture are giving me a headache to look at, but the modelling is solid so far.
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blackice55
- Posts: 22
- Joined: Sat Jan 19, 2008 9:58 am
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by blackice55 » Tue Jun 10, 2008 12:27 pm
the modeling is very, very nice

, but the floor texture is very, very ugly

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neo0.
- Posts: 1784
- Joined: Thu Feb 28, 2008 7:11 am
- Location: the US of A
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by neo0. » Tue Jun 10, 2008 4:06 pm
The odd thing is that in sketchup the texture is just fine.. Its not absurdly small..
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cpfresh
- Posts: 501
- Joined: Thu Jun 14, 2007 12:20 pm
- Location: California, USA
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by cpfresh » Tue Jun 10, 2008 6:53 pm
maybe you need to save that UV set?
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Pibuz

- Posts: 2646
- Joined: Tue Dec 11, 2007 7:58 am
- Location: Padua, Italy
- 3D Software: SketchUp
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by Pibuz » Tue Jun 10, 2008 7:46 pm
Oh, no: I think you kind of applied the mat to a group or a component without opening it. Try opening the group/component, select all and re-apply your mat.

Tell us if it works!
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neo0.
- Posts: 1784
- Joined: Thu Feb 28, 2008 7:11 am
- Location: the US of A
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by neo0. » Wed Jun 11, 2008 12:55 pm
Thanks! I finally get correct looking textures!
This should probably go in the FAQ somewhere..
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