Get feedback from others on your works in progress
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eman7613
- Posts: 597
- Joined: Sat Sep 16, 2006 2:52 pm
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by eman7613 » Mon Sep 25, 2006 12:50 pm
my first attempt at a scene using only textures that i made. Still cant get a texture to be refelctive & work corectly, so i used soemthign from the nkdata.
still rendering but im going to add more later
EDIT: finished rendering
12h, 16m, 35s - 11233.683241 mutations per pixel

Yes i know, my spelling sucks
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eman7613
- Posts: 597
- Joined: Sat Sep 16, 2006 2:52 pm
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by eman7613 » Wed Sep 27, 2006 1:06 am
#2
Done 1038420400.000000 mutations (540.843958 mutations per pixel)
Time elapsed: 7h, 11m, 21s

Yes i know, my spelling sucks
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eman7613
- Posts: 597
- Joined: Sat Sep 16, 2006 2:52 pm
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by eman7613 » Sun Oct 01, 2006 9:19 am
quik test redner to see waht it looks like, the plant didnt like my difuse colors

but my glass is invisible! anyone know what is wrong with it? or how to make a good glass for a table?
edit: fixed, rendering big now.
Yes i know, my spelling sucks
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eman7613
- Posts: 597
- Joined: Sat Sep 16, 2006 2:52 pm
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by eman7613 » Mon Oct 02, 2006 3:24 am
c&c is you wish, still trying to think of something to put in the back corner, feels empty
Time elapsed: 14h, 31m, 39s
Done 3141789200.000000 mutations (2909.064074 mutations per pixel)
used gimp to get rid of some of the noise but it aint the best

anyone know a good way to do it?
Yes i know, my spelling sucks
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Roger
- Posts: 94
- Joined: Sat Sep 16, 2006 4:56 am
- Location: The Netherlands
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Contact:
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by Roger » Thu Oct 05, 2006 2:06 am
The wood texture on the stairs is projected from the top and therefor the sides look not that nice. The plant and the glass-table it stands on are cool! Does the room has a roof? In the earlyer ones it didn't and therfor the lighting was odd. It should have a roof if you wish the lighting to be correct. The textures on the floor are really dark, nice, but dark. The lamp on the table doesn't have a wire... The pot next to it has too little polygons; I can see faces. The texture of the wall in the next room is way too large. Try increasing the tile-number by 3 or 4. The background image doesn't match the room's perspective. Place the image's horizon in the same height as the room's horizon. A skirting/baseboard around the floor'd be nice. The poles of the stairs are too thick in my opinion. And perhaps too many. I'd miss one out every one. (So one step with and one without ...etc)
Sander "Roger" Wit
The Netherlands
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eman7613
- Posts: 597
- Joined: Sat Sep 16, 2006 2:52 pm
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by eman7613 » Thu Oct 05, 2006 4:01 am
if you know of a palce where i can a good pic for the outside let me know cause i been searching ;p. Thanks, for the crit now i got some ideas to work off (im still tryign to think of what to put int that corner). and ya it has a roof, it always did i just had the light headed to the wrong spot >.>
Yes i know, my spelling sucks
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