Test G.I indigo 0.6 Vs 0.7
Test G.I indigo 0.6 Vs 0.7
This is my first image to compare Indigo 0.6 with Indigo 0.7
filippo
Questa è la prima immagine di una comparazione tra indigo 0.6 con Indifgo 0.7
filippo
filippo
Questa è la prima immagine di una comparazione tra indigo 0.6 con Indifgo 0.7
filippo
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- the first image to compare Indigo 0.6 to 0.7
- default ll.JPG (31.76 KiB) Viewed 3543 times
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
this image it's indigo 0.6....in the next day I post the image of indigo 0.7zsouthboy wrote:How are we to compare? Or is perhaps one side v7 and the other v6?
filippo
excuseme for my poor language
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
aha.
You want to test the speedity?
If so, you may should give some stop times...
And post some of the pics after:
1min, 5min, 30min, 1h, and 1d
in different resolutions...
640*480 800*600 and, much too big already, but good if was added anyway: 1024*768
Btw: I finally got a better CPU ( 2 Core, 3 GHz)
I didn't want a thread with this, as it was even too OT for OT, but now, I can use Indigo much better
You want to test the speedity?
If so, you may should give some stop times...
And post some of the pics after:
1min, 5min, 30min, 1h, and 1d
in different resolutions...
640*480 800*600 and, much too big already, but good if was added anyway: 1024*768
Btw: I finally got a better CPU ( 2 Core, 3 GHz)
I didn't want a thread with this, as it was even too OT for OT, but now, I can use Indigo much better
indigo 0.6----time render 3h 512x384 p4 3.06 ram 2048
indigo 0.7----time render 2h15min 512x384 p43.06 ram 2048
conclusions:
I think that the quality of global illuminatio it's not very chage.....
but in indigo 0.7 the glass is very trasparent!!!(see staircase)!!!
so I think that Indigo 0.6 and the exporter of u3dreal they are very valid!!!!!!!!but, Indigo 0.7 and the exporter of sukavas they are the same valid, but they are more fast of the exporter of U3dreal!!!!
Indigo 0.7 is the best version thin to now....above all of the material.
SPECIAL THANKS TO SUKAVAS AND U3DREAL FOR THEM JOB!!!
FILIPPO
indigo 0.7----time render 2h15min 512x384 p43.06 ram 2048
conclusions:
I think that the quality of global illuminatio it's not very chage.....
but in indigo 0.7 the glass is very trasparent!!!(see staircase)!!!
so I think that Indigo 0.6 and the exporter of u3dreal they are very valid!!!!!!!!but, Indigo 0.7 and the exporter of sukavas they are the same valid, but they are more fast of the exporter of U3dreal!!!!
Indigo 0.7 is the best version thin to now....above all of the material.
SPECIAL THANKS TO SUKAVAS AND U3DREAL FOR THEM JOB!!!
FILIPPO
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
no I didn't use different white language...only different it's in the tonemapping..suvakas wrote:Did you use different white balance? The 07 image is more red'ish.
Suvakas
indigo0.6 I use pre 2,2---post2,2---burn 0,8
indigo0.7 I use pre 2,2---post2,2---burn 5,5
filippo
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
Is 0.6's burn-value 0.8 equal to 0.7's 5.5?
I prefer 0.7's version!
But there are differences in the scene:
In 0.6, the small teapot next to the big one is transparent, in 0.7 it's the teapot on the roof, that's transparent...
Maybe the mats changed too?
It wont be your fault, but the testscene has changed, I guess...
Right Ono?
I prefer 0.7's version!
But there are differences in the scene:
In 0.6, the small teapot next to the big one is transparent, in 0.7 it's the teapot on the roof, that's transparent...
Maybe the mats changed too?
It wont be your fault, but the testscene has changed, I guess...
Right Ono?
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