Detaching polygons (this is an old 3DMax model, all in a single-mesh) to separate materials, etc.
Using indigo renderer materials.
Render time: ~7 hrs
Master: Core2Quad @3.0 Ghz, 6GB DDR2 RAM, SATA2 AICH.
Slave1: Athlon II X3 @3.3 Ghz, 2GB DDR3 RAM, SATA2 AICH
Slave2: (not connected)
Slave3: (not connected)
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Camaro.
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- Posts: 3
- Joined: Tue Sep 27, 2011 12:50 pm
Camaro.
Master: Core2Quad @3.0 Ghz, 6GB DDR2 RAM, SATA2 AICH.
Slave1: Athlon II X3 @3.3 Ghz, 2GB DDR3 RAM, SATA2 AICH. (mediacenter)
Slave2: DualCore @3.3 Ghz, 2GB DDR3 RAM, SATA2 AICH.
Slave3: Core2Duo @2.6 Ghz, 3GB DDR3 RAM, SATA2 AICH. (laptop)
- Polinalkrimizei
- Posts: 647
- Joined: Sat May 02, 2009 6:59 am
Re: Camaro.
Nice render HelliXSystems, I missed this one! The yellow paint looks sexy on this car! The model does seem to have some issues though (I can spot some small holes). Please post some more renders, I always loved the Camaro!
Re: Camaro.
Nice !
But is the 2nd image blurred with photoshop ? It doesn't feel natural...
Have you considered using DOF setting within Indigo ?
But is the 2nd image blurred with photoshop ? It doesn't feel natural...
Have you considered using DOF setting within Indigo ?
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