First "real" project

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madcoo
Indigo 100
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Re: First "real" project

Post by madcoo » Tue Jan 12, 2010 4:08 am

Doug Armand wrote:I'll put up a request in the Blender forum to see if this can changed.
That'd be great indeed, many thanks Doug.

I'm about to leave work now, I'll try "part-rendering" tonight...
:wink:
Visit my website!
http://www.fairview-3d.com Studio 3D

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madcoo
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Re: First "real" project

Post by madcoo » Tue Feb 16, 2010 8:50 pm

Hi guys!

The project I was working on is now finished.

My client absolutely wanted something close to an "architectural" (i.e. non-photorealistic) render, and wanted me to integrate 2D trees and plants.

I'm not happy with the non-photorealistic render, but since all of you have been really helpful, I thought it would only be fair to show you the results...

Thanks again guys!
:wink:
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neo0.
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Re: First "real" project

Post by neo0. » Wed Feb 17, 2010 12:44 pm

Making a non photo realistic render with indigo must have been quite the challenge.

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madcoo
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Re: First "real" project

Post by madcoo » Wed Feb 17, 2010 7:40 pm

Yep, I had to use only "mat" materials, no bump or exponent maps, 100% white (instead of only 80% as usual)

- except for the border of the swimming-pool.

:?
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OnoSendai
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Re: First "real" project

Post by OnoSendai » Wed Feb 17, 2010 8:25 pm

The first render looks very nice, well done.

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madcoo
Indigo 100
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Joined: Thu Jun 11, 2009 9:05 pm
Location: in France, near Orange (84)
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Re: First "real" project

Post by madcoo » Wed Feb 17, 2010 9:50 pm

Thanks!
:wink:
Visit my website!
http://www.fairview-3d.com Studio 3D

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