displacement test (final)

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Kram1032
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Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Sat Dec 15, 2007 10:18 pm

very nice!

kadajawi
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Joined: Wed Mar 07, 2007 7:40 am

Post by kadajawi » Sun Dec 16, 2007 12:24 am

Agreed. Awesome.

BbB
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Post by BbB » Sun Dec 16, 2007 1:09 am

Thanks guys.
I'll be uploading the displacement textures for the wall and rug
Go to http://bbb.ftlfm.com/ and look for: BrickOldDisplace.zip and CarpetGobulD.zip

pxl666
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Joined: Wed Oct 10, 2007 10:10 pm

Post by pxl666 » Mon Dec 17, 2007 12:44 pm

could u write something about lighting and rendering setup?

BbB
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Post by BbB » Mon Dec 17, 2007 9:16 pm

Sure. I'll put something together about the different types of setups I use. I'll probably do it early in the new year as I'll be working flat out over Xmas (my day job, not modeling). In the meantime, grab my textured emitter for ambient lighting in the thread called "bathroom" in the Finished Artwork section. Nothing fancy but it gives nice, soft highlights for interior scenes. You can also easily create coloured versions in photoshop for more depth.

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