The Beach House

Get feedback from others on your works in progress
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matsta
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Post by matsta » Sun Sep 02, 2007 7:50 pm

FINISHED!
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suvakas
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Post by suvakas » Sun Sep 02, 2007 8:45 pm

Quite nice!
I would change the color of the sofas to something other than this white/gray. It should liven up the place a bit.
Also i would add some kind of background other than just a sky. Feels like the room is hanging on a cloud or something. That you can step right into emptiness.

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matsta
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Post by matsta » Sun Sep 02, 2007 9:09 pm

yea... good point. may add a beach scene exterior ta suvakus.

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matsta
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Post by matsta » Sun Sep 02, 2007 9:11 pm

btw suvakus u knowwere i can find a large ocean pic? no idea were to get 1:(

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suvakas
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Post by suvakas » Sun Sep 02, 2007 9:16 pm

matsta wrote:btw suvakus u knowwere i can find a large ocean pic? no idea were to get 1:(
Well..i don't know.. from google maybe?

[edit] Here's a large beach pic, but i don't know if it suits you or not. Just search google for "beach" or something like that.
http://www.doitcaribbean.nl/images/Beach.gif

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matsta
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Post by matsta » Sun Sep 02, 2007 9:24 pm

tryed it.. nothing big enough :(

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OnoSendai
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Post by OnoSendai » Sun Sep 02, 2007 9:32 pm

Why does it have to be big? You don't have to set it as an env map.

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matsta
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Post by matsta » Sun Sep 02, 2007 9:36 pm

yea but by big i mean moderatly sized... not even 800x600. not gna add a backdrop if it detracts from the overall realism of the scene. :S

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OnoSendai
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Post by OnoSendai » Sun Sep 02, 2007 9:38 pm

Suvakas's image was huge!

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matsta
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Post by matsta » Sun Sep 02, 2007 9:40 pm

ahhh there we go. thanks suvakus didnt see your edit :D will re render with image :D

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matsta
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Post by matsta » Sun Sep 02, 2007 10:06 pm

hey guys having some problems with getting that backdrop to work, once again i am getting weird texture mapping errors. i really dont understand these. i uv mapped the surface in blender and applied a blender texture. i then applied the same image to a diffuse mat in blendigo. this is what i got
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Untitled-1.jpg
Blender setup
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im1188726857.png
im1188726857.png (1.17 MiB) Viewed 2220 times

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Kram1032
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Post by Kram1032 » Sun Sep 02, 2007 10:17 pm

the "Finished" Version was great :D

I know, it's a HUGE amount of work, but what'd be, with modelling it? :)

ah, I wish, Deus' Landscape thingy was finished - you could use that, to easily get where you want :)

maybe combined with Dr Bouvier Leduc's Leave technique :D

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matsta
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Post by matsta » Sun Sep 02, 2007 10:30 pm

thanks kram :S really boggled with this texture. im so tempted to switch to max and maxigo :S no idea why but i think it will just make for easier modelling. such a mission to learn :S

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Kram1032
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Post by Kram1032 » Sun Sep 02, 2007 10:32 pm

I'm really not good in texturing, myself, so I can't help you, else. Sorry :?

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matsta
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Post by matsta » Mon Sep 03, 2007 1:25 am

np ;) ill just leave out the backdrop :(

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