Perhaps you'll don't need to buy a new rig for this Project, at least the Ram Problem in Indigo could be work around by using Instancing in the next Indigo Version!BZ Win wrote:Ive decided to scrap this project until I get a more powerful computer, I get all of .5 frames per second while in Blender now, and I run out of RAM while rendering in Indigo... :\
Almost 2 million verticies, now.
It seems Ono successfully implemented this feature to the next Release, take a look HERE.
You could simply cut your ship in the middle, and mirror the Instance to save 50% of your polygons

I'm no Blender User (a C4D dude), but I know that there are optimized build of Blender for a lot of CPU extensions HERE.
Perhapes such a Build could speed up your viewport
