yeah, should be that thread

Though, just as a warning, that might be the most realistic-looking solution, but it shouldn't be the fastest.
There where other solutions, which looked not *that* good but still "good enough" and where a lot faster

(for example, as one starting point of the dr's solution was, simply blending diffuse transmitter with phong.)
The real SSS really adds a lot to it, though.
You could do it like this: using a temporary material, for the tests and try to find a good leaf material (if Leduc's isn't already as you need it) in a simple test scene

Then, in the final image, you use optimized material
