Ok, just forget what I said... in this scenario, plugin BiDir off just get some strange results...ZomB wrote:To get some caustics in Indigo 0.6 just disable BiDir
I just tried to this Scene too, but my results look somehow different (v0.6),
the caustics are arranged in lines, and the left sphere seems smoothed,
but I told it not to smooth using some xml arguments...

(rendered for 4h and 1350 muts per pixel)
I used a Phong material fresnel 1, exponent 100.000 as mirror material,
russian_roulette_live_prob is at 0.999, and max_depth at 100000 to have
some long time bouncing rays for nice caustics (am I right with this thought???)
BTW:
manitwo... what did you done with the back part of your scene,
looks like a secret Door just opened after you hit "the great Render button"
I uploaded the C4D Scene (fully tagged for Indigo 0.6 Export)
I only raised the mirror phong exponent to 100.000 and Black Body gain to 20.000 by hand
(Exporter is clamped to lower values
