Simple Renderings Thread

Get feedback from others on your works in progress
Jeff
Posts: 112
Joined: Fri Aug 28, 2009 1:28 pm

Re: Simple Renderings Thread

Post by Jeff » Sun Jun 06, 2010 4:32 pm

ENSLAVER wrote:A couple of random renders and a short animation in anticipation of the GPU version, just for fun test, I missed out a decent chunk at the start. I will re-render it with a better texture when I can speed it up with the gpu. Only 300SPP/frame.

Video: 14mb http://dl.dropbox.com/u/6928552/indigoboxes_v3_-_1.avi
Or.. http://www.vimeo.com/12237956
I watched the video and it's stunning! It probably took you some time to render that animation. I also like the last image.

Jeff
Posts: 112
Joined: Fri Aug 28, 2009 1:28 pm

Re: Simple Renderings Thread

Post by Jeff » Sun Jun 06, 2010 4:49 pm

StompinTom wrote:Grass!
discombobulated-grass.jpg
Sucks that adding 100 000 instances raises the file size from 4 Mb to ~27 Mb . :roll:
Nice image Tom. I like the composition. Just wondering, is that file you mention the .igs file?

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Simple Renderings Thread

Post by StompinTom » Mon Jun 07, 2010 2:21 am

Jeff wrote:
StompinTom wrote:Grass!
discombobulated-grass.jpg
Sucks that adding 100 000 instances raises the file size from 4 Mb to ~27 Mb . :roll:
Nice image Tom. I like the composition. Just wondering, is that file you mention the .igs file?
Thanks. Yep, that's the .pigs with everything in it. There are no textures, just instanced grass and discombobulated/greebled stuff.

Jeff
Posts: 112
Joined: Fri Aug 28, 2009 1:28 pm

Re: Simple Renderings Thread

Post by Jeff » Mon Jun 07, 2010 4:17 pm

StompinTom wrote: Thanks. Yep, that's the .pigs with everything in it. There are no textures, just instanced grass and discombobulated/greebled stuff.
Thanks Tom. My files for the farnsworth house go up to 150mb because of instances.

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Simple Renderings Thread

Post by StompinTom » Tue Jun 08, 2010 2:18 pm

About 20 minutes of screwing around in Sculptris...
Attachments
100607_sculptrishead.jpg

User avatar
ENSLAVER
Posts: 399
Joined: Tue Feb 20, 2007 1:49 am

Re: Simple Renderings Thread

Post by ENSLAVER » Tue Jun 08, 2010 4:25 pm

Inside flux capacitor, lol, still needs more work. Fun to render though.
Attachments
indigo_flux2-scene.jpg

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Simple Renderings Thread

Post by Pibuz » Tue Jun 08, 2010 9:20 pm

Two simple images of two buildings we're designing in Cortina d'Ampezzo, near Belluno.
Difficult project, easy images. No materials applied, excepted the metal for the gutter pipes and the chimneys, and the emitter replacing the glass. 8 hours of calculations and no noise. BiDir PT. I'm happy.
Attachments
100603_night_3_MOD.jpg
100608_evening3_MOD.jpg

User avatar
hcpiter
1st Place Winner
Posts: 242
Joined: Fri Feb 19, 2010 9:19 am
Location: Poland
Contact:

Re: Simple Renderings Thread

Post by hcpiter » Tue Jun 08, 2010 11:38 pm

looking good but stone wall looks flat

StompinTom
Indigo 100
Posts: 1828
Joined: Mon Sep 04, 2006 3:33 pm

Re: Simple Renderings Thread

Post by StompinTom » Wed Jun 09, 2010 1:18 am

Pibuz wrote:Two simple images of two buildings we're designing in Cortina d'Ampezzo, near Belluno.
Difficult project, easy images. No materials applied, excepted the metal for the gutter pipes and the chimneys, and the emitter replacing the glass. 8 hours of calculations and no noise. BiDir PT. I'm happy.
No materials? :P Looks great! Very nice toning.

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Simple Renderings Thread

Post by Borgleader » Wed Jun 09, 2010 6:14 am

The power of the array modifier :lol:
Image
benn hired a mercenary to kill my sig...

Soup
Posts: 444
Joined: Sat Jun 13, 2009 1:20 am

Re: Simple Renderings Thread

Post by Soup » Wed Jun 09, 2010 1:44 pm

That's too cool borgleader, I want to see more of those!

Boxfall is pretty cool too 8)

neo0.
Posts: 1784
Joined: Thu Feb 28, 2008 7:11 am
Location: the US of A

Re: Simple Renderings Thread

Post by neo0. » Wed Jun 09, 2010 4:05 pm

Enslaver could you give us an idea of your render times?

User avatar
ENSLAVER
Posts: 399
Joined: Tue Feb 20, 2007 1:49 am

Re: Simple Renderings Thread

Post by ENSLAVER » Wed Jun 09, 2010 4:32 pm

neo0. wrote:Enslaver could you give us an idea of your render times?
The flux thing was about 12 hours (phenom x4 9950) All the materials were glossy, hdri outside, used real glass on the front, and about 18 spheres with a light material inside the sss tubes, lots of dof.

3d_sketcher
Posts: 8
Joined: Sat Feb 27, 2010 6:41 am

Re: Simple Renderings Thread

Post by 3d_sketcher » Fri Jun 11, 2010 12:42 am

Hello everybody.I am beginner.its not my first work.Design is mine.and work is in progress.and sorry for my english:)
Attachments
6.jpg
My fantasy...

User avatar
dcm
Posts: 663
Joined: Sun Jan 03, 2010 1:55 am

Re: Simple Renderings Thread

Post by dcm » Fri Jun 11, 2010 12:48 am

nice mazda :) tips : try to use carpaint from material database and tweak it for your needs, and wheels needs more reflection (chrome and rubber parts).

Post Reply
4421 posts

Who is online

Users browsing this forum: No registered users and 51 guests