Get feedback from others on your works in progress
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Onfame
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by Onfame » Thu Nov 06, 2008 10:26 am
Don´t worry i just increased the IOR for every Material now it looks so:
It looks more like Plastic, i wanted to do it with SSS but now it has to be done with specular
But i hope this is a good Moment to request good material tutorials for plastic, fluids, mirrors, metalls, glass and so on, maybe we can get a whole new pinned Topic for that.
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- WIP5.jpg (77.52 KiB) Viewed 4339 times
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dmn

- Posts: 243
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by dmn » Thu Nov 06, 2008 6:02 pm
That would make an awesome cat box!
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matsta
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- Location: 127.0.0.1
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by matsta » Sun Nov 09, 2008 3:28 am
My exr test scene tweeked and post p'd
the exr im using here is rad! mwuhaha
greetz
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- exr test
- im1226090473small.png (209.89 KiB) Viewed 4166 times
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Camox

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by Camox » Sun Nov 09, 2008 3:37 am
@Onfame
Nice scene, i like the scratches on the table. That looks like a photo.
greetz
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Photoguy
- Posts: 78
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by Photoguy » Sun Nov 09, 2008 4:59 pm
Just a simple soda can test, the fluid needs some tweaking.
Also the texture at the base of both cans needs help.
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- 8h
1500spp - Sprite Rules!.png (616.92 KiB) Viewed 4089 times
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Borgleader
- Posts: 2149
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by Borgleader » Sun Nov 09, 2008 5:16 pm
They dont look metallic though, you might want to play with the exponent/IOR
benn hired a mercenary to kill my sig...
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MSUdom5
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by MSUdom5 » Mon Nov 10, 2008 6:33 pm
Photoguy wrote:Just a simple soda can test, the fluid needs some tweaking.
Also the texture at the base of both cans needs help.
Other than the two things you mentioned, looks great! Makes me wish I hadn't given up soft drinks...

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Kram1032
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- Location: Austria near Vienna
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by Kram1032 » Tue Nov 11, 2008 4:37 am
MSUdom5 wrote:Photoguy wrote:Just a simple soda can test, the fluid needs some tweaking.
Also the texture at the base of both cans needs help.
Other than the two things you mentioned, looks great! Makes me wish I hadn't given up soft drinks...

I didn't know you once liked coca oila O.o
________
Nice but the coke is a tad dark^^
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MadSwede
- Posts: 54
- Joined: Wed Sep 24, 2008 8:25 am
- Location: North of Sweden
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by MadSwede » Mon Nov 17, 2008 5:14 pm
Just some generic jewellery. I didn't feel it was necessary to create a new thread for it.
Indigo crashed some time during the night but I know it reached at least 3000 spp.
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- genericjewellery_low.jpg (27.06 KiB) Viewed 3652 times
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OnoSendai

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by OnoSendai » Mon Nov 17, 2008 8:22 pm
Nice one MadSwede.
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Hellstorm
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by Hellstorm » Tue Nov 18, 2008 2:10 am
Even while you call it simple, it would have been worth a new thread in finished artworks

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MadSwede
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by MadSwede » Tue Nov 18, 2008 7:22 am
Thank you. I just found that I didn't have anything much to say about it myself, apart from "it looks good". Not really worth creating a thread for.
And after all, it's just a slightly altered cylinder, two toruses, two nk's, one baked procedural texture and all lit with an exr. In my book, that's about as simple as it gets.

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PureSpider
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by PureSpider » Tue Nov 18, 2008 8:12 am
What exr did you use?

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MadSwede
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by MadSwede » Tue Nov 18, 2008 8:47 am
Pretty low-res hdr CityCentre_con converted to exr. I think I downloaded it for free some two or three years ago but I can't find any link to it.
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PureSpider
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by PureSpider » Tue Nov 18, 2008 9:06 am
Luckily I have that exr... thanks

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