Get feedback from others on your works in progress
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BbB
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by BbB » Mon Jun 02, 2008 3:46 am
Next time wear clothes when taking a photo!
Either that or remember not to shoot specular food bowls.
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alex
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by alex » Mon Jun 02, 2008 3:52 am
The thing ( naked guy, dog, etc) you see is nothing more than the foreground chromed thing.
Very nice render BTW, is there any chance you can explain us if everything is modelled, or if there is some displacement, and if there is, where did you get the maps ?
Thanks in advance,
Alex
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BbB
- Posts: 1996
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by BbB » Mon Jun 02, 2008 4:14 am
Hi Alex, Thanks. Everything is modelled here, apart of course from the carpet, which is displaced (in Blender). (the texture was from CGTextures, just made tileable)
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alex
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by alex » Mon Jun 02, 2008 4:17 am
Thanks BbB
May I ask how the details of the fireplace were modelled ? I too use Blender, and the only problem I have is modelling this kind of things...did you use sculpting ?
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BbB
- Posts: 1996
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by BbB » Mon Jun 02, 2008 5:05 pm
Hi Alex,
Sorry for the late reply. Yes, the carvings in the fireplace were sculpted. I just extracted planes in the areas where I wanted bas-relief and subdivided them a few times. Then just sculpted a few random leaves and stuff.
The motifs on the cornice and elsewhere on the fireplace are modelled, and they're all quite low-poly.
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OnoSendai

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by OnoSendai » Mon Jun 02, 2008 5:56 pm
Cool stuff.. I like the fireplace.
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BbB
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by BbB » Mon Jun 02, 2008 7:21 pm
Cheers master!
Got another one cooking right now with great big crystal chandeliers. A bit of a killer for render times!
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aleksandera
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by aleksandera » Mon Jun 02, 2008 10:55 pm
Em, I'm still waithing for the marble tile an the marble materials upload.
: ))))
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BbB
- Posts: 1996
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by BbB » Mon Jun 02, 2008 11:05 pm
I've prepared and packed the marble tile mat. Still having problems getting external mats to work from within Blendigo.
While you wait, have a look at my brown leather material and see if you can make it work

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BbB
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by BbB » Tue Jun 03, 2008 5:20 am
2nd pov. Render time wasn't too bad actually. About 15 hours at 2400x1800 (50% larger than the first one). Even the full-res image is pretty clean.
The dog's outside now.
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Attachments
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drBouvierLeduc
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by drBouvierLeduc » Tue Jun 03, 2008 5:27 am
wicked ! Damn, you leave us nothing to criticize ! Beautifull, excellent work.
Oh wait, wait, I found : the base of your columns isn't bevelled
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Kosmokrator
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by Kosmokrator » Tue Jun 03, 2008 5:39 am
doohh... shit!!!so much glass and so pure "white" and no any sign of noise.....
i still see the dog!!
very nice man!!!!!!
always respect images from you!!!
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
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Kram1032
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by Kram1032 » Tue Jun 03, 2008 7:09 am
pfff, crystal glass needs dispersion
Amazing

- night version with switched on lustres? ^^
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alex
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by alex » Tue Jun 03, 2008 8:21 am
thanks for the answer !
Very nice render !
BTW, check the floor's tiling

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zsouthboy
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by zsouthboy » Tue Jun 03, 2008 9:08 am
HOLY
Again, I could show a random person your render BbB, and they wouldn't know it was a render.
Amazing!
Dispersion to the crystal maybe?
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