Get feedback from others on your works in progress
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hstokholm
- Posts: 97
- Joined: Sat Jul 01, 2006 11:56 am
- Location: Denmark
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by hstokholm » Tue Jul 04, 2006 1:00 am
Hey all....
I have been using indigo and followed the treads over at flipcode for some time, and I thought it was about time I showed some of the things I have done.. It's mostly just tests, but here they are...:
hope you like

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OnoSendai

- Posts: 6243
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
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by OnoSendai » Tue Jul 04, 2006 1:18 am
Very nice!
I like the bottom one, nice coloured caustics.
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hstokholm
- Posts: 97
- Joined: Sat Jul 01, 2006 11:56 am
- Location: Denmark
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by hstokholm » Fri Aug 04, 2006 11:45 pm
I just have a quick question here... How can I make yellow glass..?
In the following picture I used the following material for the pieces that where supposed to be yellow, but as you can see they turned out green
Code: Select all
<material>
<name>Material.002</name>
<specular>
<ior>1.561</ior>
<transparent>true</transparent>
<cauchy_b_coeff>0.000</cauchy_b_coeff>
<rgb_absorptivity>0.000 0.000 1.000</rgb_absorptivity>
</specular>
</material>
Any help would be apreciated

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psor

- Posts: 1295
- Joined: Sun Jun 25, 2006 1:25 am
- Location: Berlin
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Contact:
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by psor » Mon Sep 11, 2006 6:50 am
Heya hstokholm,
first welcome to the forum! Your mat looks ok, I guess it is a bug
in Indigo that is causing this effect. Because red + green in additive
mode should result in yellow ...
Nick? Any thoughts?
take care
psor
"The sleeper must awaken"
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Zom-B

- Posts: 4701
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by Zom-B » Mon Sep 11, 2006 8:13 am
hstokholm wrote:I just have a quick question here... How can I make yellow glass..?
In the following picture I used the following material for the pieces that where supposed to be yellow, but as you can see they turned out green
Hey hstokhol...
The yellow Glass turns green, because your light is bluish!
Try a 6500 Blackbody!
ATM Indigo's Light system still isn't perfect...
Indigo emites more blue than green, and even more red,
but just a very little bit
>>link<<
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