Under water - Camera inside of medium
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mrCarnivore
- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
Thanks!mrCarnivore wrote:GREAT!
The mini-sub is a great idea! The ring nicely adds to the perception of the size relations. Let it render a bit more and its a great scene!!
EDIT: How did you model the surface of the water? Is it a displacement map? What modifier did you use?
I modeled it in Blender. Make a plane and scale it up, subdivide it some times and extrude. Add a material with Sticci (or other) texture. Select vertices on the top. Than click Noise (from Mesh Tools) some times and apply mesh smoothing. That's all!
That's wounderful! great work SmartDen and ofcourse Ono.
I've been away a while and have never really understand Indigo completely, but I always got nice results with it as long as I don't try anything too tricky, some of my work is in the Indigo Gallery, one is being used in the header here. But I still can't figure out how to get something like sss to work, is there a complete tutorial like there is with the monkey and a very simple setup (the only real tutorial I have found) anywhere around? If not, I (and I presume all posible new Indigo users and other who don't really understand it yet) would highly appreciate a good one!
Until that day, I will try and understand the way Indigo works and how it can be paused and launched at other computers and stuff.
I think I'm misusing this topic, sorry for that. These testing images are really impressive! If you wish to test this scene on a slightly more difficult scene I would suggest the underwater scene you can download here: http://www.3drender.com/challenges/ it is a nice scene at least worth taking a loot at, it has been used at CGTalks' lighting challenges.
http://www.3drender.com/challenges/Unde ... l/icon.jpg
The best of luck to you all
Sander
I've been away a while and have never really understand Indigo completely, but I always got nice results with it as long as I don't try anything too tricky, some of my work is in the Indigo Gallery, one is being used in the header here. But I still can't figure out how to get something like sss to work, is there a complete tutorial like there is with the monkey and a very simple setup (the only real tutorial I have found) anywhere around? If not, I (and I presume all posible new Indigo users and other who don't really understand it yet) would highly appreciate a good one!
Until that day, I will try and understand the way Indigo works and how it can be paused and launched at other computers and stuff.
I think I'm misusing this topic, sorry for that. These testing images are really impressive! If you wish to test this scene on a slightly more difficult scene I would suggest the underwater scene you can download here: http://www.3drender.com/challenges/ it is a nice scene at least worth taking a loot at, it has been used at CGTalks' lighting challenges.
http://www.3drender.com/challenges/Unde ... l/icon.jpg
The best of luck to you all
Sander
Sander "Roger" Wit
The Netherlands
The Netherlands
omg!!!
Many of this plants have thinkness and EVEN THE FISHINGLINE (ok, otherwise it wouldn't have been rendered....
would be great for SSS and stuff like that too!!!
Edit: just saw, that there even are a worm and a hook, that I both forgot to subdivied!
This scene is SO detailed, that you could make a render of a hireflective sphere, as a HDRi!!!
Many of this plants have thinkness and EVEN THE FISHINGLINE (ok, otherwise it wouldn't have been rendered....
would be great for SSS and stuff like that too!!!
Edit: just saw, that there even are a worm and a hook, that I both forgot to subdivied!
This scene is SO detailed, that you could make a render of a hireflective sphere, as a HDRi!!!
- Attachments
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- Under the Boardwalk.zip
- UPDATE!
I did a great mistake in the former version: Materials where copied at import instead of used for several meshs!
If you don't want to have too much work - please redownload!
Still not really blendigo materials, just the slots are there, already. - (1.19 MiB) Downloaded 248 times
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