First try with SkIndigo
Re: First try with SkIndigo
It sadly seems quite clear: you have filled all of your RAM.
How much have you installed?
How much have you installed?
Re: First try with SkIndigo
The Error Log tells ya that the GPU RAM isn't enough to fit your scene (models) in.
Try to use instancing for trees and other models to reduce RAM usage of the scene.
Try to use instancing for trees and other models to reduce RAM usage of the scene.
polygonmanufaktur.de
Re: First try with SkIndigo
I have a GeForce GTX 285 with 1024MB RAM.
The tree and the pebbles are external obj meshes.
The tree and the pebbles are external obj meshes.
24 hours isn't enough
http://www.werkraum3d.com
http://www.werkraum3d.com
Re: First try with SkIndigo
Well external or not, while rendering they need to be loaded into (GPU) RAM, and I have no idea how Skindigo works here regarding instances.
polygonmanufaktur.de
First try with SkIndigo
Don't worry about the samples/ pixel rate. Between render modes these are not comparable!
The reason that only path-tracing is GPU supported is that path-tracing is a brute force method with a relatively simple sampling algorithm. The other methods use more effective sampling method, so given on a particular scene you get a cleaner picture much quicker, even though the SPP is not so high.
The reason that only path-tracing is GPU supported is that path-tracing is a brute force method with a relatively simple sampling algorithm. The other methods use more effective sampling method, so given on a particular scene you get a cleaner picture much quicker, even though the SPP is not so high.
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
First try with SkIndigo
Looking at the rendering, I am not even sure that for the small lamps you need to follow a bulb-inside-glass approach. You could try to remove the bulb and make the Glass cylinder the light source.
iMac 2.93 GHz Quad Core i7. 12 GB memory
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
ATI Radeon HD 5750M 1024 MB
OS X 10.10.3 Yosemite
Blender 2.72, Blendigo 3.8.25, Indigo 3.8.26
Trippy Lighting LLC - Colorful LED lighting systems
High Power RGB LED driver - Blog
Re: First try with SkIndigo
But the Lampshade (Reflection s) are so sweet, would be a shame to drop themHeadroom wrote:Looking at the rendering, I am not even sure that for the small lamps...
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polygonmanufaktur.de
Re: First try with SkIndigo
Right! I was talking about the little lamps in the outdoor shot with the gravel pathway.
Re: First try with SkIndigo
Here is my next try to set up the night scene. Can't get rid of the fireflies, though it rendered about 22h and has 8500spp, supersample set to 3. Render method Bidir Path Tracing.
24 hours isn't enough
http://www.werkraum3d.com
http://www.werkraum3d.com
Re: First try with SkIndigo
It's getting better.
Indigo offers several rendering modes, each with strengths and weak points. GPU Path tracing is for speed, but some scenes will use a more robust method.
This scene wants MLT. It will "spread" rays, including fireflies. Highly recommended.
Indigo offers several rendering modes, each with strengths and weak points. GPU Path tracing is for speed, but some scenes will use a more robust method.
This scene wants MLT. It will "spread" rays, including fireflies. Highly recommended.
obsolete asset
Re: First try with SkIndigo
+1CTZn wrote: This scene wants MLT. It will "spread" rays, including fireflies. Highly recommended.
Re: First try with SkIndigo
you are so right!
now with MLT and some changes for material
now with MLT and some changes for material
24 hours isn't enough
http://www.werkraum3d.com
http://www.werkraum3d.com
Re: First try with SkIndigo
Looking really good!
Re: First try with SkIndigo
thank you... I think I've fallen in love with IndigoOnoSendai wrote:Looking really good!
24 hours isn't enough
http://www.werkraum3d.com
http://www.werkraum3d.com
- LithiumDesign
- Posts: 70
- Joined: Wed Dec 14, 2011 11:06 pm
Re: First try with SkIndigo
night scene looks great!!
reflection bit too much on the wood? love the frosted glass on the top walkway and the texturing on the concrete - tried using a EXR environment? (EDIT: removed links --admin)
now i wanna know whats in the building on the left
now i wanna know whats in the building on the left
MaxigoUser - lithiumdesign.deviantart
Intel Core i5 750 @ 2.67GHz | G.Skill Ripjaw 8GB 1600MHz | XFX HD5770
Intel Core i5 750 @ 2.67GHz | G.Skill Ripjaw 8GB 1600MHz | XFX HD5770
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