Video (xvid - 2.3mb, quicktime - 7mb)
Some fun facts:
Rendered 4 seconds @ 24 fps in 15 hours or so.
Each frame rendered for +7 mins (+-130 mutations/pixel)
Blender fluid domain = 0.03
Fluid Resolution=125
Initial Ball of liquid=1 meter
Room=3x3x3 meters
I was trying to make water but I'm assuming the absorption is too high:
Code: Select all
<medium>
<name>Water.scatter</name>
<precedence>15</precedence>
<basic>
<ior>1.333</ior>
<cauchy_b_coeff>0.003</cauchy_b_coeff>
<absorption_coefficient_spectrum>
<uniform>
<value>8.000</value>
</uniform>
</absorption_coefficient_spectrum>
</basic>
</medium>
<material>
<name>Water</name>
<glossy_transparent>
<exponent>500.000</exponent>
<internal_medium_name>Water.scatter</internal_medium_name>
</glossy_transparent>
</material>edit: Thanks to dougal for his post in this thread on how to do the animation.

