Little architecture Rendering for portfolio

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steven369
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Little architecture Rendering for portfolio

Post by steven369 » Fri Jun 10, 2011 3:01 am

Hello there!
the last days I worked on this modern architecture with a lake.
Scene is setup with a background on geometry with two additional trees and architecture.
I had problems to get the sun/sky-model in harmony with the background so
ended up with a simple blurred .exr file for lighting instead of sun/sky.
Now the light is very realistic, but less eye-catching...
Comments and suggestions welcome!
Attachments
2011_05_Modern_Arch.jpg

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galinette
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Re: Little architecture Rendering for portfolio

Post by galinette » Fri Jun 10, 2011 4:23 am

Nice!

I can see two things visually disturbing:
- It feels that the house floor is not horizontal. I think that the background horizon is not aligned with the scenes's horizon. Try to model a horizon (flat object at the same height than the house, placed far away) and align the background with it.
- The rock at foreground is missing shadow cast from the house

Etienne
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Bosseye
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Re: Little architecture Rendering for portfolio

Post by Bosseye » Fri Jun 10, 2011 11:23 pm

Hey looks good!

A couple of things I thought:

1) Might look nicer if the camera was lower so we don't see the roof of the house.

2) As Galinette says above, rock underneath needs a little shadow - also the rock looks a little out of scale, like its a small rock just blown up bigger...I think the house shadow would help with this illusion though.

Other than that though, good start!

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Headroom
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Re: Little architecture Rendering for portfolio

Post by Headroom » Sat Jun 11, 2011 1:48 am

Also, noticeable is that the texture of the wooden planks is not parallel with at least one of the walls of your (hexagonal ) building.

Although a matter of taste I'd find it more appealing if the planks are arranged so that they are parallel to each of the building walls, in essence they are wrapping around the building. Not sure I explained that well enough.

steven369
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Re: Little architecture Rendering for portfolio

Post by steven369 » Thu Jun 16, 2011 10:38 am

Hi,
I feel a bit guilty of postponing the rock-issue by choosing a different background. ;-)
It appeared that the projection in the angular map did'nt really match the sphere, so the
foreground was blown up...
also the HDR-Lightprobe didn't have a bright sun in it. It's not perfect yet, but for
now I'm quite happy, thanks for your comments!
Stephan
Attachments
quickrender_corrections.jpg

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Headroom
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Re: Little architecture Rendering for portfolio

Post by Headroom » Thu Jun 16, 2011 10:50 am

Nothing wrong with choosing a different background. This looks in fact much better.

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dcm
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Re: Little architecture Rendering for portfolio

Post by dcm » Fri Jun 17, 2011 12:23 am

1. there is a mismatch in "atmosphere" tint
try another white balance or set light layer`s temp to higher value (7500k + ) to achieve more greenish/blueish tint on wall

2. you can try to some color variation on leaves (you can adjust diffuse textures in photoshop). they looks little bit monotone. try to mix phong with diffuse transmitter to achieve glosiness. they looks like pure diffuse. color of leaves is little bit "toxic" - maybe darker green + some glosiness will help

my 2 cents :wink:

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