PLEASE HELP!!!!

General discussion about Indigo Materials - material requests, material developement, feedback, etc..
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Borgleader
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Re: PLEASE HELP!!!!

Post by Borgleader » Mon Jul 20, 2009 6:09 am

I'm not sure how big an emerald usually is but I think in that case scale may be the issue, I'm guessing the bigger your object is the darker it'll get until it becomes opaque.

I made my own setup base on what i saw in your render (replacing the sphere with suzanne, cant help it :wink: ). and I am able to see through it, of course its not very clear but the material is definitely transparent.
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3D Geek
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Re: PLEASE HELP!!!!

Post by 3D Geek » Mon Jul 20, 2009 4:29 pm

thanks ill try it with different sized modles

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Borgleader
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Re: PLEASE HELP!!!!

Post by Borgleader » Mon Jul 20, 2009 10:01 pm

Actually if you model it to the size it should be in real life you should be fine. I do believe the default Blender unit = 1 meter. So by taking that into account when you're modeling things should turn out fine.
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Godzilla
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Re: PLEASE HELP!!!!

Post by Godzilla » Tue Jul 21, 2009 3:18 am

Off-topic, but Borgleader, your signature seems to be slightly out of date :).

(When the hell are we going to have another competition? I'm dying to.. be.. competitive?)

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Re: PLEASE HELP!!!!

Post by 3D Geek » Tue Jul 21, 2009 9:27 am

New error message(Error: SceneLoaderExcep: ObjectExcep: No such uv set 'UVTex' (In element 'model', around line 17447, column 5) heres a screenshot
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Zom-B
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Re: PLEASE HELP!!!!

Post by Zom-B » Tue Jul 21, 2009 9:31 am

the imported material you took from the MatDB has <uv_set> to uv.
Change this value in the igm to default and it should work :)
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Borgleader
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Re: PLEASE HELP!!!!

Post by Borgleader » Tue Jul 21, 2009 9:32 am

@3dGeek: ZomB beat me to it. Its simpler to call your Blender uvset "uv" instead though, i think.

@Godzilla: fixed
Last edited by Borgleader on Tue Jul 21, 2009 9:35 am, edited 2 times in total.
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3D Geek
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Re: PLEASE HELP!!!!

Post by 3D Geek » Tue Jul 21, 2009 9:34 am

o thanks, it worked! :D

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Re: PLEASE HELP!!!!

Post by 3D Geek » Tue Jul 21, 2009 10:00 am

@borgleader-nice new sig, lol

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