General discussion about Indigo Materials - material requests, material developement, feedback, etc..
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Buggie
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by Buggie » Thu Nov 08, 2012 10:38 pm
Does anyone have a material that is like the brushed aluminium Apple use on their products?
I've looked in the material database and there isn't one that is right. I tried to edit the Brushed Metal texture:
http://www.indigorenderer.com/materials/materials/212
However it is too reflective and the colour/texture isn't quite right. I'm a bit of a novice at the though.

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galinette

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by galinette » Thu Nov 08, 2012 11:48 pm
What you show on the picture is not really brushed aluminum but rather rough anodized aluminum.
Just start with a phong material, set the nk data to Al, and set the exponent to a very low value such as 1. That should be closer already.
Etienne
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Headroom

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by Headroom » Fri Nov 09, 2012 2:27 am
The Apple devices usually don't exhibit a "rough anodized" finish. The surface is usually very finely glass bead blasted and then anodized, so the surface should definitely have an exponent larger than 1.
For a close up I'd use a subtle very fine grain bump with NK material and perhaps Exponent 100+
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Buggie
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by Buggie » Fri Nov 09, 2012 2:29 am
galinette wrote:What you show on the picture is not really brushed aluminum but rather rough anodized aluminum.
Just start with a phong material, set the nk data to Al, and set the exponent to a very low value such as 1. That should be closer already.
Etienne
Thanks, thats giving the texture however I can't for the life of me get the colour to change. Its just white no matter what
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Buggie
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by Buggie » Fri Nov 09, 2012 2:32 am
Thanks, It seems to have worked
How do I get the colour to change though, its always white.
I've tried settings an image colour and via the palette which doesn't seem to work
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galinette

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by galinette » Fri Nov 09, 2012 3:36 am
Buggie wrote:Thanks, It seems to have worked
How do I get the colour to change though, its always white.
I've tried settings an image colour and via the palette which doesn't seem to work
You can unset the nk data and set the "specular color" instead
Etienne
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galinette

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by galinette » Fri Nov 09, 2012 3:38 am
Headroom wrote:The Apple devices usually don't exhibit a "rough anodized" finish. The surface is usually very finely glass bead blasted and then anodized, so the surface should definitely have an exponent larger than 1.
For a close up I'd use a subtle very fine grain bump with NK material and perhaps Exponent 100+
The posted pictures looks rough, my ipod shuffle too.
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PureSpider
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by PureSpider » Fri Nov 09, 2012 3:44 am
So does my iPod nano 4G

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galinette

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by galinette » Fri Nov 09, 2012 3:49 am
PureSpider wrote:So does my iPod nano 4G

So did mine, left in a rental car in germany

One of the best ipods ever, with camera and video playing support

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FoXar
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by FoXar » Fri Nov 09, 2012 5:01 am
I once made such a material, if I remember right the setup was as following:
Material type: Metal
Specular: light grey color, about 35-40 percent of grey
Exponent: somewhere between 10 and 20 if I'm correct, could be slightly more, but definately not over the 100
I'll see if I can find the renders I made and the corresponding material when I get back home.
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galinette

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by galinette » Fri Nov 09, 2012 5:13 am
FoXar wrote:Material type: Metal
Do you mean phong?
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FoXar
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by FoXar » Fri Nov 09, 2012 6:53 am
Nope I haven't, here's the setup

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pixie

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by pixie » Fri Nov 09, 2012 7:07 am
FoXar wrote:Nope I haven't, here's the setup

Anyhow it's phong

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FoXar
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by FoXar » Fri Nov 09, 2012 7:54 am
pixie wrote:FoXar wrote:Nope I haven't, here's the setup

Anyhow it's phong

Oooh okay, didn't knew that!
Thanks!
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JonasWe
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by JonasWe » Fri Dec 14, 2012 7:55 am
That's what I was searching for!
Can you upload this material to the Library?
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