tutorial request - options explanation

Tutorials/guides/tips on how to use Indigo and the Indigo exporters
neo0.
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Post by neo0. » Sat Dec 20, 2008 5:34 pm

Yeah, to be honest, I found it a bit hard to. The manual is mostly technical shader synatax reference.. Not good for people that want to focus on art as opposed to coding.

Indigo has some pretty advanced things, and it would be nice if they were all explained in, simply, approachable, and artist friendly terms.

Many people are used to having sss and being able to set the "intensity" of the SSS, but indigo accepts arbitrary spectra for sss and I think it can be confusing how to use th rgb triplets to get the right effect (end result color) that you want.

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pixie
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Post by pixie » Sun Dec 21, 2008 2:43 am

Big Fan wrote:I will not however provide stuff for free out of my spare time to people making 300 euro each for a render which is what many apparently do.
I wonder why Open Source exists after all there's tons of people making money with it direct and indirectly. If people would make no direct money on it would it any better?
Perhaps this people will contribute in some form with their own time, with their own findings, with their own knowledge...

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CTZn
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Post by CTZn » Sun Dec 21, 2008 8:22 am

Oh, Big Fan popped here ?
neo0. wrote:Indigo has some pretty advanced things, and it would be nice if they were all explained in, simply, approachable, and artist friendly terms.
This I second :) That's the role of the wiki in first instance.

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ozzie
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Post by ozzie » Sun Dec 21, 2008 12:57 pm

CTZn wrote:Oh, Big Fan popped here ?
neo0. wrote:Indigo has some pretty advanced things, and it would be nice if they were all explained in, simply, approachable, and artist friendly terms.
This I second :) That's the role of the wiki in first instance.
I think it would be nice if someone would post what tutorials must be done. Because reading wiki is for some too hard.
What do you think about that idea? Make an "video-wiki"?

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CTZn
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Post by CTZn » Sun Dec 21, 2008 1:32 pm

Because reading wiki is for some too hard.
Do you mean, because it's in english ? If you find someone to translate it in polish we could link that translation in the wiki.

Certainly animated renders can illustrate very well individual Indigo features, and we can link any video tutorial into the wiki, but wiki editors can not command people to do those tutorials :/

neo0.
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Post by neo0. » Sun Dec 21, 2008 4:50 pm

Wikis and video tutorials would both be great.

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ozzie
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Post by ozzie » Sun Dec 21, 2008 9:08 pm

CTZn wrote:
Because reading wiki is for some too hard.
Do you mean, because it's in english ? If you find someone to translate it in polish we could link that translation in the wiki.

Certainly animated renders can illustrate very well individual Indigo features, and we can link any video tutorial into the wiki, but wiki editors can not command people to do those tutorials :/
English... maybe :) but my pronunciation is much better so it's not so bad wit it, the problem is when you need to write something (you want to write it and you don't know how) :P, but to be honest, i remember what problem I had to make good looking material (like curtains, or alpha chanel... not mention the problems with scaling objects before rendering). Also the basics like UV maps. And something important for me, which I think It could be good idea: why non-profit community also must earn money as everyone else (my Idea is to share money (max 10%) from money earned on visualisation made in Indigo...), but it's my "perfect plan" for perfect world, and thirst I must start from myself :).

neo0.
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Post by neo0. » Mon Dec 22, 2008 7:26 am

Scaling things down decreases render time...?

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CTZn
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Post by CTZn » Mon Dec 22, 2008 11:31 am

Scaling things down decreases render time...?
Not in a way you seem to believe it is; you don't want to consider this as an option as it would mess the camera FoV and sensibility, sss values and any physical based parameter Indigo uses, nudge distance would be proportionally bigger cropping shading rays etc. No no :)

Ozzie: Well yes, the wiki just needs a starting kick, it lacks pretty much everything right now :) I can announce here that some important step was done just now to help structuring the wiki, it's first weakness is not its low density but its structure, rather. So people willing to help in wikizing pre-existing pages can pop in one of the two recent wiki thread in the general forum, either the one I created or benn's (dunno how operative he is ?). Consider any draft as a beginning, but keep in mind there could be some restrictions too.

So here to request tutorials, there to submit wiki initiatives and thoughts.

Now I'm precising my role here (and there): I don't consider myself in charge, I'm just trying to do the part of one person into one system...

Tutorial makers are advised to link their tuts in the wiki, of course ! Did I say that already :P ?

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