texture troubles

Announcements, requests and support regarding SkIndigo - the Sketchup / Indigo exporter.
Post Reply
8 posts • Page 1 of 1
User avatar
xrok1
Posts: 287
Joined: Wed Jun 13, 2007 11:26 am

texture troubles

Post by xrok1 » Tue Dec 18, 2007 2:46 pm

can someone look at this .skp file and tell me why the textures won't update?

originally the texture was all light wood, when i changed the edges to a darker word the renders won't reflect my changes and still render as the lighter version of the wood? i've had this problem in other files also.

any ideas?
Attachments
cupboardtest.zip
(28.35 KiB) Downloaded 274 times

User avatar
Whaat
Developer
Posts: 1827
Joined: Fri Dec 22, 2006 6:15 am
Location: Canada
Contact:

Post by Whaat » Tue Dec 18, 2007 3:46 pm

hey xrok1! where've ya been? :)

it's a little known issue in SkIndigo that you can't have two materials with the same texture filename. Otherwise, one will get over-written . Just export the texture image by right-clicking on the material in the paint bucket, change the name of the filename, and then load it back into the material.

User avatar
xrok1
Posts: 287
Joined: Wed Jun 13, 2007 11:26 am

Post by xrok1 » Tue Dec 18, 2007 3:56 pm

i've been taking a break, thanks for noticing. you've made some awsome progress in the last couple months. Kudos.

thanks for the response, i figured it was something like that but i only tried save as .skm and hadn't tried saving the .jpg.

...wait a minute, where do i save the .jpg to i can't seem to find any others in the SK folders?

User avatar
xrok1
Posts: 287
Joined: Wed Jun 13, 2007 11:26 am

Post by xrok1 » Tue Dec 18, 2007 4:58 pm

OK, i figured it out. Bit of a pain in ass.

User avatar
xrok1
Posts: 287
Joined: Wed Jun 13, 2007 11:26 am

Post by xrok1 » Wed Dec 19, 2007 7:04 am

Whatt, would it be possible to get skindigo to automate this process by checking if a common texture filename exists for 2 materials and creating a second one for you?

User avatar
Whaat
Developer
Posts: 1827
Joined: Fri Dec 22, 2006 6:15 am
Location: Canada
Contact:

Post by Whaat » Fri Jan 11, 2008 4:43 am

xrok1 wrote:Whatt, would it be possible to get skindigo to automate this process by checking if a common texture filename exists for 2 materials and creating a second one for you?
This issue will be resolved in the next release.

Actually, I have now made it so that you can use almost any texture type that SketchUp supports (GIF, TIF, BMP, PNG w/alpha, etc.). SkIndigo will export all textures as JPG so that Indigo can load them properly. The only limitation is that grayscale (single component) textures will still not work. I am unable to convert grayscale images to RGB color space. Hopefully, Ono removes this limitation soon.

User avatar
xrok1
Posts: 287
Joined: Wed Jun 13, 2007 11:26 am

Post by xrok1 » Fri Jan 11, 2008 6:50 am

thanks, when will we see the update? :wink:

User avatar
Whaat
Developer
Posts: 1827
Joined: Fri Dec 22, 2006 6:15 am
Location: Canada
Contact:

Post by Whaat » Sat Jan 12, 2008 2:48 am

xrok1 wrote:thanks, when will we see the update? :wink:
probably not until after Ono releases Indigo 1.0.5

Post Reply
8 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 4 guests