Hi,
I'm using Skindigo 1.0.9 on sketch up 6. I'm rendering exterior views and all my renders have a blue tint to them that i can't get rid of. I've tried all the white balance settings; i usually use the 'camera' setting as opposed to 'reinhard' and I use the 'sun and sky' setting. Has anyone ever had this problem before and found a solution to it?
Thanks,
Matt
blue tint in rendering
blue tint in rendering
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- im1240931720.png (1.87 MiB) Viewed 1477 times
Re: blue tint in rendering
Maybe "Tonemap" settings.
In blender i have to set sunlight angle to get diferent colors (sky atmosphere colour + light intensity). White object will reflect atmosphere colour (surroundings) quite intensely.

In blender i have to set sunlight angle to get diferent colors (sky atmosphere colour + light intensity). White object will reflect atmosphere colour (surroundings) quite intensely.
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- In this example my house is in blue box, the walls are white.
- blueblueblue.png (785.54 KiB) Viewed 1416 times