But I'm figuring my way around a few things. Any tips on how I can actually get some light into my renderings!

Whats the whole concept? You make an object and assign a lighting material to it? I thought I did that on a simple rendering of a bottle I made. But bottle is too dark.
I made a circle, colored it yellow and assigned an incandescent material to it. I turned on Shadows in SU and then rendered my bottle with a translucent glass material to it.
I mean, you can tell its a bottle in the rendering, but yeah......

I know there is a lot to it, but is there a way a general idea be explained in a few short sentences? Thanks.
PS: I invite anyone to screw around with my file and upload it again so that I can get a general idea of what is involved. I think it is the best way of learning.
Thanks again.