Fatal Error 2
Fatal Error 2
Help me please. Another fatal error this time is when i put preview material:
- Attachments
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- fatal error2.PNG (54.32 KiB) Viewed 3268 times
Let's start from scratch...
- Delete your existing SkIndigo and Indigo installations. You are using version 1.0.4 of Indigo which is not for beginners.
- Go to the Main Downloads Page and download Indigo 0.9.10 and SkIndigo 0.9.1 Official.
- Unzip Indigo 0.9.10 to a convenient location (eg. your desktop)
- Unzip SkIndigo 0.9.1 and copy to your Sketchup/plugins directory
- copy the 'previews' folder to your indigo directory
- download and run the SkIndigo tutorials
http://www.indigorenderer.com/joomla/fo ... 17&start=0
The fatal error here is due to incompatibility of your version of SkIndigo with Indigo 1.0.4.
The OTHER fatal error you are having is probably due to one of two things:
1) Indigo maybe cannot load textures with non-english characters (???)
2) Your PNG image has an alpha channel. Convert your texture to a JPEG and load it back into SketchUp. Then, try rendering again.
- Delete your existing SkIndigo and Indigo installations. You are using version 1.0.4 of Indigo which is not for beginners.
- Go to the Main Downloads Page and download Indigo 0.9.10 and SkIndigo 0.9.1 Official.
- Unzip Indigo 0.9.10 to a convenient location (eg. your desktop)
- Unzip SkIndigo 0.9.1 and copy to your Sketchup/plugins directory
- copy the 'previews' folder to your indigo directory
- download and run the SkIndigo tutorials
http://www.indigorenderer.com/joomla/fo ... 17&start=0
The fatal error here is due to incompatibility of your version of SkIndigo with Indigo 1.0.4.
The OTHER fatal error you are having is probably due to one of two things:
1) Indigo maybe cannot load textures with non-english characters (???)
2) Your PNG image has an alpha channel. Convert your texture to a JPEG and load it back into SketchUp. Then, try rendering again.
can you post the SKP file? You will have to ZIP it first.ZYX wrote:the textures i have used in that model are not in my pc
If you do not have the texture on your PC, you must right-click on the material in the SU paint bucket and select 'export texture image'. Select 'JPG' as the export type and then save the texture image. Then, load the newly exported texture it back into SU. It should be applied to the same material that you exported it from.
I hope this makes sense. I know it might sound confusing.
