Monitor light

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ciccio
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Monitor light

Post by ciccio » Sun Jun 10, 2007 4:08 am

Hi my friends have a problem...
which to be the parameter in order to obtain light from the monitor?
My monitor to be total light white... :cry:
""excused my English""
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Olis
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Post by Olis » Sun Jun 10, 2007 7:46 am

I think you have to have other lightsources in your scene which are stronger than the screen.

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ciccio
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Post by ciccio » Sun Jun 10, 2007 7:49 am

only source to be the monitor :cry:

Sebastian
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Post by Sebastian » Sun Jun 10, 2007 11:22 am

Where can I get these Model from ??

Check Tonemapping or add Objekts in the Scene which can reflekt the emitted Light !!
I this doesn't work i want to remember that Light Sources can't have a Texture.

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Whaat
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Post by Whaat » Sun Jun 10, 2007 11:47 am

Light emitting materials cannot have a texture. You have to be using Indigo 0.8 and SkIndigo 0.8 to get the effect you want.
http://www2.indigorenderer.com/joomla/f ... 58&start=0
You should make the monitor material a diffuse transmitter by setting it to "Diffuse" and changing the Sketchup opacity to 0. A higher number will work too but will not let as much light through. Next, you need to create another face the same size as the monitor screen and move it just below the textured screen. Apply a light material to the new face (blackbody, rgb, or a preset). This should give you the effect of an illuminated texture. I haven't tried it but I believe it works.


Whaat

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ciccio
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Post by ciccio » Sun Jun 10, 2007 9:56 pm

Sebastian wrote:Where can I get these Model from ??

Check Tonemapping or add Objekts in the Scene which can reflekt the emitted Light !!
I this doesn't work i want to remember that Light Sources can't have a Texture.
hi seasian from here
http://sketchup.google.com/3dwarehouse/ ... revstart=0

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ciccio
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Post by ciccio » Sun Jun 10, 2007 10:32 pm

ok Whaat! :wink:
In Kerkythea is possible this trick!
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ciccio
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Post by ciccio » Sun Jun 10, 2007 10:37 pm

texture is emitter
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