There is something cinema files exemples to work?
There is something cinema files exemples to work?
Is
to work with indigo-cindigo without any exemple in cinema format. The cindigo studio pawn is fine but insufficient for learning. I look for many exemples in internet and

How about taking Indigos Manual and doing a Try And Error Session,
testing different material Settings etc. for your self....
Because of the lag of Documentation thats the way everybody learns Indigo...
Its really easy, just time consuming....
if you understood the way the Cindigo Studio Setup works you have learned 75% Cindigo is about...
testing different material Settings etc. for your self....
Because of the lag of Documentation thats the way everybody learns Indigo...
Its really easy, just time consuming....
if you understood the way the Cindigo Studio Setup works you have learned 75% Cindigo is about...
polygonmanufaktur.de
I just Rendered it in Indigo, the original Scene was modeled not by me!
Here you can grab the C4D file with the materials.
Here you can grab the C4D file with the materials.
polygonmanufaktur.de
Yes! with simples spheres and how to use exit portals in cinema is enough. My problem is lights and textures realistics. I make glass textures, metals or wood and two planes light emitters and the render is bad! The textures don't show when indigo don't have any problem to render.
Excuse my bad english i'm spanish from Barcelona.
I attached the render and the cinema exemple
Thanks!
Excuse my bad english i'm spanish from Barcelona.
I attached the render and the cinema exemple
Thanks!
- Attachments
-
- bolas_indigo.rar
- (510.93 KiB) Downloaded 413 times
ok I took a look at the scene file
In the new version of Cinidgo, all objects are exported out. If you are using an older version, you need to add a Cindigo Object tag for each object to show in Inidgo
Also with the new version, if they have phong tags, they will be smoothed.
In the new version of Cinidgo, all objects are exported out. If you are using an older version, you need to add a Cindigo Object tag for each object to show in Inidgo
Also with the new version, if they have phong tags, they will be smoothed.
Last edited by CoolColJ on Thu Sep 13, 2007 8:09 pm, edited 1 time in total.
also the scene file needs to be scaled down, it's much too large.
The camera in Indigo was autofocusing at 68 metres!
I changed the global scale mulitplier to 0.1
The scale will change how Glass renders and how Indigo works.
Until we get a multiplier for glass material in Cindigo - specular and glossy transparent, then that's the only way to make glass have more or less colour
here is a fixed version of your scene file. I'll see about making another simple sample scene with exit portals and other stuff
The camera in Indigo was autofocusing at 68 metres!
I changed the global scale mulitplier to 0.1
The scale will change how Glass renders and how Indigo works.
Until we get a multiplier for glass material in Cindigo - specular and glossy transparent, then that's the only way to make glass have more or less colour
here is a fixed version of your scene file. I'll see about making another simple sample scene with exit portals and other stuff
- Attachments
-
- CCJ_bolas_indigo.zip
- scene file
- (424.3 KiB) Downloaded 366 times
-
- quick render of the scene with global scale of 0.1 - looks like a photo :)
- im1189643053.JPG (42.91 KiB) Viewed 7264 times
I don't like to disturb CoolColJ but my fishbowl example render in black
The water and the fishbowl have textures and indigo's taks in glossy transparent and precedence. The same options just about the previous balls.
Help me, please!!

The water and the fishbowl have textures and indigo's taks in glossy transparent and precedence. The same options just about the previous balls.
Help me, please!!
- Attachments
-
- pecera.rar
- (472.43 KiB) Downloaded 341 times
I took a look at the scene and fixed it
1) your normals are reversed for the glass pot, you have the inside and outside of the pot flipped. I just selected all of the polygons and reversed them all
2) leave a small gap between then floor and glass pot
3) don't use glossy transparent for glass and water, unless you want that smoky type look - I changed them, but left the cauchy_B_coeff you had on - dispersion. That's why the glass has colours with it at 0.1
This really slows the render down though...
4) select all the polys of the glass pot and water object and optimise them to remove the normalising message in Indigo
5) I removed the phong tag on the water because the flat top was getting smoothing problems. Anything with a phong tag in Cindigo will get full smoothing. Looks bad on a flat surface..
6) you had the IOR swapped between the glass and water - glass = 1.5, water = 1.33
7) you didn't set any colour in the Indigo Material helper tag - the C4D colours won't be used when you render in Indigo
1) your normals are reversed for the glass pot, you have the inside and outside of the pot flipped. I just selected all of the polygons and reversed them all
2) leave a small gap between then floor and glass pot
3) don't use glossy transparent for glass and water, unless you want that smoky type look - I changed them, but left the cauchy_B_coeff you had on - dispersion. That's why the glass has colours with it at 0.1
This really slows the render down though...
4) select all the polys of the glass pot and water object and optimise them to remove the normalising message in Indigo
5) I removed the phong tag on the water because the flat top was getting smoothing problems. Anything with a phong tag in Cindigo will get full smoothing. Looks bad on a flat surface..
6) you had the IOR swapped between the glass and water - glass = 1.5, water = 1.33
7) you didn't set any colour in the Indigo Material helper tag - the C4D colours won't be used when you render in Indigo
- Attachments
-
- CCJ_pecera.zip
- (602.04 KiB) Downloaded 355 times
-
- Glossy transparent glass pot
- im1189725962.JPG (57.25 KiB) Viewed 7178 times
-
- Specular glass pot with cauchy_B_coeff
- im1189726519.JPG (56.71 KiB) Viewed 7178 times
Last edited by CoolColJ on Fri Sep 14, 2007 12:18 pm, edited 4 times in total.
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