no extra tags needed, but not really optimized on runtime (image a scene with 1000+ objects

he he ^^fused wrote:@zomB:
hmmmm... maybe?
its my 400€ Job to avoid getting insane of sitting 24/7 infront of the computerfused wrote:you have to work on sundays?
that sucks pretty much.
igm support is the less interesting feature to implement I think.fused wrote: load and save .igm wont be in the release anyways... still have no solution to the string conversion(and im pretty much too lazy to think of sth on my own
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