Announcements, requests and support regarding the Cinema 4D exporter
-
Camox

- Posts: 587
- Joined: Sat Aug 05, 2006 5:28 am
- Location: Berlin Germany
-
Contact:
Post
by Camox » Thu Sep 06, 2007 2:03 am
you use the old cindigo exporter ! try this :
<background>
<spectrum>
<rgb>
<rgb>0 0 0</rgb>
<gamma>2.2</gamma> <--the line add
</rgb>
</spectrum>
</background>
-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Thu Sep 06, 2007 2:17 am
thanks Camox........thanks Kram1032 for the reply
what is .............."""simply conwert the "piano" object to a poly objeckt""""??????????

-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Thu Sep 06, 2007 2:18 am
excuse me for my English
-
Labello
- Posts: 143
- Joined: Fri Jun 22, 2007 3:52 am
- Location: Coburg - Germany
-
Contact:
Post
by Labello » Thu Sep 06, 2007 2:28 am
i think the greatest favour u could do us is stopping doubleposting... use the edit-button..
2 convert a object to a polyobject just select it in the objectmanager an press c
-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Thu Sep 06, 2007 2:42 am
GREAT
OK

-
Labello
- Posts: 143
- Joined: Fri Jun 22, 2007 3:52 am
- Location: Coburg - Germany
-
Contact:
Post
by Labello » Thu Sep 06, 2007 2:45 am
AND make shure that u use the latest version of cindigo AND indigo!
-
fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
Post
by fused » Thu Sep 06, 2007 8:47 am
CoolColJ wrote:another question Fuse
Are Polygon selection tags for an object, for assigning material, supposed to work with Cindigo into Indigo?
no
@ciccio:
use the
newest cindigo version !!!
-
CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
Post
by CoolColJ » Thu Sep 06, 2007 12:20 pm
Thanks Fuse
well you can split off the parts into new objects to create new material, I guess I'm just uaed to being able to select polygons and assign a material to them in Sketchup
--
I don't know if you said you fixed the normals issue, ie where Indigo shows a lot of normalising messages. Well the CG Sphere scene, was fine at first, but once I started to split the sphere in half and modify the mesh, all those Indigo normalising message came back!
-
CoolColJ
- Posts: 1738
- Joined: Mon Jun 25, 2007 1:47 pm
Post
by CoolColJ » Thu Sep 06, 2007 5:04 pm
I found another bug -
none of the changes I make to a material's bump map values make any difference. In the IGS scene file it's always at 0.001
Negative or positive values of any type don't register
Last edited by
CoolColJ on Fri Sep 07, 2007 6:30 am, edited 1 time in total.
-
fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
Post
by fused » Thu Sep 06, 2007 11:24 pm
CoolColJ wrote:I don't know if you said you fixed the normals issue, ie where Indigo shows a lot of normalising messages. Well the CG Sphere scene, was fine at first, but once I started to split the sphere in half and modify the mesh, all those Indigo normalising message came back!
its a know issue (at leas to me

). it happens when you have unused points. use 'optimize'. will find a solution for that
-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Fri Sep 07, 2007 12:14 am
fused wrote:CoolColJ wrote:another question Fuse
Are Polygon selection tags for an object, for assigning material, supposed to work with Cindigo into Indigo?
no
@ciccio:
use the
newest cindigo version !!!
thank fused
-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Fri Sep 07, 2007 12:17 am
Fused where is "tag object"" in your release cindigo??
-
Attachments
-

- 1.JPG (62.13 KiB) Viewed 3391 times
-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Fri Sep 07, 2007 12:22 am
where the object??
-
Attachments
-

- 1.JPG (451.64 KiB) Viewed 3390 times
-
Labello
- Posts: 143
- Joined: Fri Jun 22, 2007 3:52 am
- Location: Coburg - Germany
-
Contact:
Post
by Labello » Fri Sep 07, 2007 12:33 am
dude... i beg you please stop the doubleposts...
the object-tag isn't neccessary anymore. and u have to convert your objects into polyobjects as i already told u...
-
ciccio
- Posts: 150
- Joined: Wed May 30, 2007 9:02 am
- Location: at HOME
Post
by ciccio » Fri Sep 07, 2007 12:52 am
Labello wrote:dude... i beg you please stop the doubleposts...
the object-tag isn't neccessary anymore. and u have to convert your objects into polyobjects as i already told u...
Thank labello

Sorry
Who is online
Users browsing this forum: No registered users and 3 guests