Compositing Tag

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Prof4D
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Compositing Tag

Post by Prof4D » Sat Nov 14, 2009 10:14 pm

Хорошо иметь Compositing теги как в Cinema4D.
Допустим для меня это необходимое, чтобы разместить дополнительный источник освещения и сделать его невидимым и невидимы в отражение, например, зеркало, без этого тега это является проблемой.
Это очень трудно настроиться фона неба, это хорошо, что независимо от освещения,
Отец-в-законе, увеличительное освещенность, фон неба не изменится и регулируется отдельной настройке.
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zeitmeister
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Re: Compositing Tag

Post by zeitmeister » Sat Nov 14, 2009 11:37 pm

I think that this is not possible,
and it doesn't make much sense to me due to Indigo's aim to achieve real world camera behaviour and physical correctness.
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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pixie
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Re: Compositing Tag

Post by pixie » Sun Nov 15, 2009 12:34 am

zeitmeister wrote:I think that this is not possible,
and it doesn't make much sense to me due to Indigo's aim to achieve real world camera behaviour and physical correctness.
Maxwell achieve it, isn't maxwell physical correct?

Prof4D
Posts: 112
Joined: Mon Aug 03, 2009 9:04 am

Re: Compositing Tag

Post by Prof4D » Sun Nov 15, 2009 1:33 am

It is good to have Compositing теги as in Cinema4D.
Let's admit for me this necessary to place an additional source of illumination and to make its invisible and are invisible in reflexion, for example, the mirror, without it тега it is a problem.
It is very difficult to be tuned a sky background, it is good that irrespective of illumination,
The father-in-law, magnifying light exposure, a sky background will not change and regulated to a separate tuning

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fused
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Re: Compositing Tag

Post by fused » Wed Nov 18, 2009 10:12 am

Its currently not possible in Indigo.

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PureSpider
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Re: Compositing Tag

Post by PureSpider » Wed Nov 18, 2009 11:53 am

pixie wrote:
zeitmeister wrote:I think that this is not possible,
and it doesn't make much sense to me due to Indigo's aim to achieve real world camera behaviour and physical correctness.
Maxwell achieve it, isn't maxwell physical correct?
Try n achieve an light thats invis to the bare eye but is emitting light in real life... can you manage it? No? So it's not physical correct obviously.

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pixie
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Re: Compositing Tag

Post by pixie » Wed Nov 18, 2009 12:34 pm

PureSpider wrote:
pixie wrote:
zeitmeister wrote:I think that this is not possible,
and it doesn't make much sense to me due to Indigo's aim to achieve real world camera behaviour and physical correctness.
Maxwell achieve it, isn't maxwell physical correct?
Try n achieve an light thats invis to the bare eye but is emitting light in real life... can you manage it? No? So it's not physical correct obviously.
But why do you have to actually see the light? I mean, despite being everywhere you don't actually see it unless you use SSS. You can get physical correct light despite hiding the light emitter, as long the light itself is physical correct.

Now you make me think of it...

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zeitmeister
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Re: Compositing Tag

Post by zeitmeister » Wed Nov 18, 2009 8:42 pm

Interesting point, pixie!
In real world, you always "see" the light sources because they are situated in kind of materials which reflect it; like light bulbs etc... so you "see" the light source. As you said for example the sun; you only see her because a) of the atmosphere or dust particles in space (SSS or very small reflective surfaces) and b) because of her light emitting surface.
Pure light by itself is indeed invisible.
But I think that Indigo works with emitting surfaces, so they already "reflect" their own emitted light.
Hm.
Cheers, David



DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64

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