Make sure your objects are made editable...

Announcements, requests and support regarding the Cinema 4D exporter
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CoolColJ
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Make sure your objects are made editable...

Post by CoolColJ » Tue Jul 24, 2007 2:09 pm

in C4D and Cindigo, make sure all your objects are in editable form, not still in raw primitive mode

otherwise indigo will keep crashing when it starts to cache the mesh.... lots of frustration solved when I figured this out :)

ie I had a big floor plane still in the mode when you can change the number of segements etc...cashing crashes... :twisted:

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Zom-B
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Post by Zom-B » Tue Jul 24, 2007 3:06 pm

Hmmm... interesting...
for me Cindigo simply don't export C4D Objects, or just crash at Export!?

A past version of Cindigo just did work flawlessly with C4D Primitives etc.
breaking them to Simple Mesh Object at Export...
I hope to see this functionality someday back in Cindigo!

But at the moment we all hope for a 0.9 compatible version,
no mater how many bugs are still in..... hand editing for 0.9 compatibility sucks hard :!:
polygonmanufaktur.de

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